Linked by Thom Holwerda on Thu 22nd May 2014 18:21 UTC, submitted by Shane
General Development

I was at the OpenStack Summit this week. The overwhelming majority of OpenStack deployments are Linux-based, yet the most popular laptop vendor (by a long way) at the conference was Apple. People are writing code with the intention of deploying it on Linux, but they're doing so under an entirely different OS.

But what's really interesting is the tools they're using to do so. When I looked over people's shoulders, I saw terminals and a web browser. They're not using Macs because their development tools require them, they're using Macs because of what else they get - an aesthetically pleasing OS, iTunes and what's easily the best trackpad hardware/driver combination on the market. These are people who work on the same laptop that they use at home. They'll use it when they're commuting, either for playing videos or for getting a head start so they can leave early. They use an Apple because they don't want to use different hardware for work and pleasure.

Apple's laptops are still the best PCs money can buy at the moment (despite their horribly outdated displays). It's no wonder Linux developers, too, favour them.

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RE: Best of both worlds
by avgalen on Fri 23rd May 2014 10:58 UTC in reply to "Best of both worlds"
avgalen
Member since:
2010-09-23

Multimonitor has been a problem on OSX for a very long time and got worse until Mavericks: http://www.imore.com/os-x-mavericks-preview-multiple-displays

Your family friendliness statement is really weird. YOUR family might use Macs, but most don't. If you would follow your logic a machine with Windows XP would be considered VERY family friendly still

If you compare a Mac with a similarly priced pc (not low-budget crap) they both pretty much work the same with their own quirks and benefits.

One of the reasons that Mac sales are slightly up lately must be because of developers. To develop any app for IOS you must use a Mac, even if you use crossdevelopment tools like Xamarin on Windows. Of course this means that a Mac is the best development machine because it is the only machine that allows you to develop for all platforms. In my opinion that also means that Apple is the most closed platform and because of ideological ideals I avoid them

Reply Parent Score: 5

RE[2]: Best of both worlds
by tylerdurden on Fri 23rd May 2014 17:45 in reply to "RE: Best of both worlds"
tylerdurden Member since:
2009-03-17

In my opinion that also means that Apple is the most closed platform and because of ideological ideals I avoid them


Oh, the irony...

Reply Parent Score: 1

RE[2]: Best of both worlds
by cropr on Fri 23rd May 2014 21:06 in reply to "RE: Best of both worlds"
cropr Member since:
2006-02-14

Indeed. I own a Dell Sputnik to develop, but for an iOS app development I need a Mac. My preferred SW stack for app development is Apache Cordova (a nice cross platform app envrionment) with Ripple as iOS simulator, but in order to release the software and to test it on a real iOS device, I have bought the cheapest Mac Mini available.
Although Apple has great HW and OSX is a nice environment, some Apple SW are not really that great. iTunes is just bloatware, the Finder was 10 year ago a nice file manager, but now it is outdated. Only Keynote is a decent component of the Apple iWork, Pages is only so and so, and Numbers is only a gimmick with poor functionality.

Reply Parent Score: 2

RE[2]: Best of both worlds
by Vanders on Sat 24th May 2014 20:07 in reply to "RE: Best of both worlds"
Vanders Member since:
2005-07-06

Multimonitor has been a problem on OSX for a very long time and got worse until Mavericks: http://www.imore.com/os-x-mavericks-preview-multiple-displays


Mavericks didn't fix milti-monitor support, it just turned it into a whole new bunch of problems. The multi-monitor support in Mavericks is a huge hack, and it shows. I turned it off again within an hour of turning it on.

Reply Parent Score: 4