Linked by Thom Holwerda on Tue 19th May 2015 22:10 UTC

Supposedly, MorphOS is being ported to x86 - AMD64 to be more exact. MorphOS developer 'bigfoot':

I've mentioned it before, but I'll happily mention it again: When MorphOS gets ported to AMD64, we will not be supporting Macs. AMD64 Macs have all the wrong hardware for that to make any sense. When such a time does come, expect us to support one desktop motherboard (with one family of CPUs and GPUs) and one laptop. We'll of course make sure it's hardware that's actually available one way or another.

MorphOS has undergone a lot of development lately, and the currently available pool of hardware to run it on (G4-based Macs) has grown considerably. The developers have shown they are capable and willing to sustain relatively fast-paced development, which bodes well for the future. Porting it to x86 is the only possible way forward in the long-term.

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hold your horses
by chainq on Wed 20th May 2015 00:26 UTC
Member since:

No, it's not. Or at least - not yet. He was speaking theoretically, about a possible scenario in the future. Also AMD64, as a possible MorphOS future option was mentioned years ago (pre-3.0) in a talk by Fabien Coeurjoly (of Odyssey Web Browser fame), that the team is considering other CPU options for the long run. AMD64 was mentioned along with several other CPUs, like ARM. However, either option is not really near future in any sense.

But if you like that, it's a confirmation that MorphOS won't go down the drain with PowerPC. But since support for more PowerPC systems is still in the queue, talking about anything else is premature at best.

Edited 2015-05-20 00:26 UTC

Reply Score: 2

RE: hold your horses
by leech on Wed 20th May 2015 01:04 in reply to "hold your horses"
leech Member since:

Well, WinUAE supports PPC emulation now, so the real question is, when is MorphOS going to support WinUAE?

Reply Parent Score: 4

RE[2]: hold your horses
by sergio on Wed 20th May 2015 06:41 in reply to "RE: hold your horses"
sergio Member since:

Well, WinUAE supports PPC emulation now, so the real question is, when is MorphOS going to support WinUAE?

100% agree. I think the long term future is UAE+MorphOS or an AROS x86 base + parts of MorphOS.

I don't know MorphOS source code... but all the Amiga stuff that I know is pretty low level full of hacks and technical complexities... It's not a simple "recompile for x86" thing like Unix OSes.

A 100% native x86 MorphOS port looks impossible from an economical/rational point of view. IMHO It will never happen.

Reply Parent Score: 3

RE[2]: hold your horses
by chainq on Wed 20th May 2015 08:46 in reply to "RE: hold your horses"
chainq Member since:

It won't. WinUAE is not a virtual box anyway, it's a full-fledged emulator. So if they want to run MorphOS, it's up to the WinUAE author(s). Also it needs several ROMs to operate, with a debated legal status. It has several added limitations (for now) too, like limiting the emulated system to 128MB of RAM, and emulating only ancient VGA video chips.

If the team wanted it would be probably much easier to patch QEMU (for example) and provide some driver interface for acceleration (or a framebuffer) so the emulation and VM won't be additionally "crippled" by WinUAE limitations. This was even demoed many years ago, when bigfoot ran MorphOS in QEMU:

Don't get me wrong, WinUAE is great, just not for this task.

Reply Parent Score: 1

RE: hold your horses
by Yasu on Wed 20th May 2015 10:19 in reply to "hold your horses"
Yasu Member since:

I don't know. Not one other developer contradicted him, nor reacted when people started to focus on the word "when". Bigfoot is a core developer, he is in as deep as it goes. And his first language is English AFAIK.

Simply put, he should now what he is saying and how he is saying it.

Reply Parent Score: 1