Linked by Thom Holwerda on Wed 1st Jul 2015 21:47 UTC

Later this year, Ultima Online will turn 18 years old. In the genre of MMOs, that makes the game positively ancient - and it's even more remarkable when you consider that it's still funded via a subscription model.

I've never played an Ultima game, much less one that's nearly my age. I wanted to find out what the game is like to play today as a newcomer, and to ask people why they’ve continued visiting Britannia for nearly two decades.

I have little to no interest in MMOs, but seeing one of them run for this long is fascinating.

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Comment by re_re
by re_re on Thu 2nd Jul 2015 17:19 UTC
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I was a WoW addict a few years back, but have never tried Ultima. The concept sounds intriguing though, I may just try it out.

Reply Score: 2

RE: Comment by re_re
by Morgan on Thu 2nd Jul 2015 18:09 in reply to "Comment by re_re"
Morgan Member since:

It's a completely different beast. WoW has become the poster child for "it's not about the story, it's about endgame" despite having a very rich and entertaining set of stories from level 1 up. When I played back in 2005-2008, I had more fun following the stories for each race/class combo than I ever did in instance dungeons (though some of the lower level dungeons, especially the pirate-themed ones, were quite fun). I tried to pick it back up last year on a whim, and it's just so boring now. No one wants to talk to lowbies because the game doesn't really start until level cap, there's no sense of community any more (I found this to be true across several servers), and overall it's just dull. There's really no reason to buy a new subscription unless you just want to raid 24/7.

It's been at least ten years since I've played UO, but from what I remember, it was literally whatever you wanted it to be. If you wanted to build a house and just chill out Second Life style, you could. Or you could form a gang on a PvP server and take over an entire area. It was much more "real" than later games like WoW and most of the free MMOs out there. Ultima has (arguably) a richer and longer history than Warcraft as well.

Reply Parent Score: 4

RE[2]: Comment by re_re
by Kochise on Thu 2nd Jul 2015 18:32 in reply to "RE: Comment by re_re"
Kochise Member since:

There's also Furcadia and all its dramas for that ;)

Reply Parent Score: 2

RE[2]: Comment by re_re
by Jondice on Thu 2nd Jul 2015 19:03 in reply to "RE: Comment by re_re"
Jondice Member since:

I totally feel you on WoW.

Long after playing WoW extensively, I tried out EQ again. I never made it anywhere close to maximum level, but I recall one time where I was trying to sell what I thought was possibly a decent item in the bazaar. Some fellow found out I was for real, he gave me what seemed like absurd amounts of Platinum. Of course, the EQ community needs more newbies and WoW probably needs less ... something.

I also tried UO even after EQ. Wanted something I could play from about any comp. Sadly, I just could not get into the extremely laggy-feeling combat, and I certainly didn't have a high bar to begin with.

Edit: The greatest PvP game I ever played was Shadowbane, Mourning Server. RIP SB.

Edited 2015-07-02 19:04 UTC

Reply Parent Score: 3

RE: Comment by re_re
by Savior on Fri 3rd Jul 2015 10:04 in reply to "Comment by re_re"
Savior Member since:

You might be better off trying out Shroud of the Avatar, LB's new game. As I gathered, they aim for a similar, albeit more modern, genre (player owned towns, etc.) I find it a bit strange that it was not mentioned in the article. I am wondering if they are planning to shut UO down when SotA is released -- then again, maybe not, as the publishers are different.

Reply Parent Score: 3