Linked by Thom Holwerda on Mon 23rd Oct 2017 10:42 UTC
PDAs, Cellphones, Wireless

Over the weekend, people with review units of the Pixel 2 XL began noticing a problem. No, not the already-known issues of muddy color and grainy textures when viewed in low-light, but one that's potentially more worrisome: screen burn-in. First reported on Twitter by Android Central's Alex Dobie, multiple people have noticed that when you look at the screen with a gray background, you can see faint outlines of the phone's navigation buttons on the bottom.

You can see it below, and I can confirm I'm seeing something similar on my own review unit.

The display problems of the Pixel 2 XL - due to its LG-made panel - are baffling. Google claims it's getting serious about hardware, but putting a panel in your flagship phone that isn't only sub-par when it's working, but is also showing burn-in after mere days of use, is wholly and utterly inexcusable. This is not a budget, €150 phone - this is a flagship phone with a flagship price, and consumers deserve better than this clearly garbage display.

Another year, another round of flagships, another year of the iPhone simply being the best all-round option for most, normal people. For most average, normal people, the iPhone will give them an easy-to-use, secure, and updated phone with a decent resale value two to three years down the line. Additionally, Apple Stores or official Apple retailers are widespread, so you often have easy access to in-person customer service.

Samsung/HTC/LG phones don't get updates - or only six months after the fact - but carry the same flagship price, often leaving their users with insecure and out of date software. The Nexus program no longer exists, and Google's Pixel phones are only available in like 2 countries, and on top of that, its flagship model has a display worse than my Palm T|X. The Android market is in a terrible state right now.

Anybody who doesn't care about software and hardware the way most of us do is, years and years in, still best served by an iPhone. Depending on budget, get an iPhone 6S, 7, or 8 (forget the ridiculously overpriced iPhone X); the Android world simply doesn't have a phone that can compete with any of those three - and that's a sad state of affairs. Google has been wholly unable to address the biggest problems Android suffers from - most notably, updates - and we're way past the point where this can be excused without really scraping the bottom of the barrel of excuses.

Suggesting non-nerdy, regular people get an Android phone at this point in time is simply irresponsible.

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RE[6]: Privilege
by avgalen on Tue 24th Oct 2017 22:36 UTC in reply to "RE[5]: Privilege"
avgalen
Member since:
2010-09-23

"As always Apple let Android do all the pioneering
Hu sorry ? Who introduced multitouch ? high dpi display ? 64-bit CPU ? modern fingerprint scanning ? Haptic feedback ? Force Touch... most of these features were introduced on iPhone and were then adopted on Android phones so no this is completely wrong : Android didn’t do all the pioneering, far from it in fact. "
You are right that I went too far with that statement. Clearly Apple introduced/pioneered several of the things you mentioned before Android had them.

I wouldn't actually know anymore which of the ones you mentioned were pioneered by iOS and which by Android. High DPI Display sounds like something that Android had before iOS and haptic feedback sounds like something that all devices had from the very start.
I would actually be interested to read when these features got introduced in general, when in iOS and when in Android

Can we agree that Apple used to be copied by Samsung (and others), but that it is now mostly the other way around? (queue the 'standing on the shoulders of giants')

Reply Parent Score: 4

v RE[7]: Privilege
by fedyac on Wed 25th Oct 2017 09:37 in reply to "RE[6]: Privilege"
RE[8]: Privilege
by avgalen on Wed 25th Oct 2017 15:10 in reply to "RE[7]: Privilege"
avgalen Member since:
2010-09-23

I don't have time to check or compare everything here, but it is obvious that you are looking at everything too much from the iOS side.
* 326 dpi is high dpi, but 233 isn't? Because Retina?
* Haptic feedback needing to be Taptic engine?
* iPhone SE is a modern phone?

From your examples (all old) I still get the impression that Android used to copy iOS while the opposite is now the norm.
I don't see much (anything) that the S8 copied from Apple, but faceID, wireless charging, oled screen, bezelless design are all things that got copied the other way.

Your explanation about supply-volume needing to catch up makes a lot of sense, but it still doesn't explain why people should choose an iPhone.
Apple only used to have 1 phone per year, that became 2, now 3 and actually even more because they keep selling older phones for a much longer time. They need to do this to compete with all the choice that is available on the Android side but it isn't working as well anymore. Mid-level phones are now good enough for most people and Apples high-end is playing catch-up in features while asking exorbitant prices at every level.

Suggestion list for Apple to do next year:
* splitscreen and picture in picture (supported in iOS on iPad but not iPhone)
* pc-mode with mouse-support so there is finally a reason for all that CPU power
* making their pen work on the phone as well
* lower prices
* separate user accounts on iPad
* making their accessories work better on other platforms (look at what is happening with Microsoft now that they aren't limiting all their other products to their cashcow)

Reply Parent Score: 4