Linked by Thom Holwerda on Tue 10th Jan 2006 15:26 UTC
Thread beginning with comment 84156
To view parent comment, click here.
To read all comments associated with this story, please click here.
To view parent comment, click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/19/13 23:15 UTC
Linked by Thom Holwerda on 05/19/13 23:11 UTC, submitted by Drumhellar
Linked by Thom Holwerda on 05/18/13 21:06 UTC
Linked by Thom Holwerda on 05/18/13 7:37 UTC
Linked by fran on 05/18/13 1:38 UTC
Linked by Thom Holwerda on 05/17/13 23:35 UTC, submitted by kragil
Linked by MOS6510 on 05/17/13 22:22 UTC
Linked by Thom Holwerda on 05/17/13 22:15 UTC, submitted by Tom
Linked by Thom Holwerda on 05/16/13 21:41 UTC
Linked by Thom Holwerda on 05/16/13 17:04 UTC
More News »
Sponsored Links



Member since:
2006-01-01
This is changing, in no small part due to the nature of the XBox 360 and PS3. Expect future engines that target consoles and PCs to make use of multithreading. There was also a recent Quake 4 patch that provided impressive gains on multicore processors.