This paper will provide an overview of grid computing including its history, current development, terminology, and use. The scope of this project is geared towards the implementation of Apple’s Xgrid technology in a university environment, or in a home environment for power users such as architects. Later in this paper we will implement an Xgrid, and will demonstrate its cross platform abilities, while exploring its revolutionary take on grid computing. Benchmarks of this grid will be done using light ray tracing software called Pov-Ray in combination with Architectural CAD software called Sketchup, and will produce a series of complex graphical scenes. Each computer on the grid will be responsible for rendering at least one scene, and rendering times will be recorded.