The masterpiece graphic microcode behind two groundbreaking N64 games

Two bits of related news; the 4.0 release of GlideN64, the most-compatible High-Level-Emulation graphics plugin for N64 emulators:  but more interestingly, this story about the struggle to reverse-engineer the GPU microcode used in Indiana Jones and the Infernal Machine and Star Wars Episode I: Battle for Naboo that have eluded developers for decades.


  1. 2019-04-10 2:35 am
  2. 2019-04-11 12:30 pm