I took them 15 years. During those years, the project grew from something that didn’t work, to something that sometimes under special circumstances could maybe perhaps work, to something that sometimes just worked, all the way to something that works in a number of pre-defined cases. You won’t believe it, but Wine 1.0 is here.Wine, which is, in fact, not an emulator, is a reimplementation of the Windows API on top of X, OpenGL, and UNIX. It is completely free in that it doesn’t require any files from Windows, but you can optionally use Windows .dll files. Wine allows you to run unmodified Windows binaries on x86 UNIX-like systems such as Linux, BSD, Mac OS X, and Solaris.
The Wine team is proud to announce that Wine 1.0 is now available. This is the first stable release of Wine after 15 years of development and beta testing. Many thanks to everybody who helped us along that long road!
While compatibility is not perfect yet, thousands of applications have been reported to work very well. Check http://appdb.winehq.org to see the details for your favorite applications.
Packages for your flavour of Linux or BSD can be downloaded from the Wine download page, or you can wait until it hits a repository near you.
I have been using Wine for some time for playing some of my Windows games.
For me, for Wine has really improved since the start of the year to the point where I left Windows completely.
The following programs work for me…
Half life 1 and 2 (Including the episodes.)
Counter strike source
Day of defeat source
Team fortress 2 (Some performance issues)
GTA:SA (Performance issues)
I use native applications to actually get work done
Nice work Wine!
Well done lads, it’s been a long time coming (not to mention I’ve been watching this project for a long time).
Just goes to show that doing a clean room reimplementation of such a purposely obscured set of API’s is much harder than most people realize.
After 15 years, I think these guys deserve a beer. 🙂