PC gamers vs. console gamers. There’s this assumption that PC gamers are capable of playing more complex games than console gamers. The games industry itself has picked up on this assumption and generally dumbs down games for the consoles because they assume us poor console gamers are not capable enough, and as the consoles have increasingly become the focal point of the industry, PC games also started suffering from the dumbing down effect. That’s why the developers behind Sacred 2 deserve all the more praise for not assuming all gamers on consoles are 13-year-old Halo-addicted kids by releasing a traditional top-down hack and slash game with an incredibly detailed world and intricate character development.
That’s like applie pie without custard. Like a car without brakes. Like a farmer without wellingtons. Like a dog without fur. It’s naked man.
And it’s kinda lazy.
Edited 2009-08-23 19:27 UTC