Home > General Development > A package manager for Xcode A package manager for Xcode Thom Holwerda 2013-04-24 General Development 5 Comments “Alcatraz is an open-source package manager for Xcode. It lets you discover and install plugins, templates and color schemes without the need for manually cloning or copying files. It installs itself as a part of Xcode and it feels like home.” About The Author Thom Holwerda Follow me on Mastodon @firstname.lastname@example.org 5 Comments 2013-04-24 9:29 am lucas_maximus This should be pretty sweet for MaxOSX/iOS developers. Been using npm https://npmjs.org/ and NuGet http://nuget.org/ a lot on my own projects and it it makes things and absolute breeze to get needed dependencies into a project. Edited 2013-04-24 09:31 UTC 2013-04-24 2:17 pm henderson101 Nuget is a nice mix between command line and UI too. One can use the UI, but there’s nothing quite like breaking out the package manager console and typing “install entityframework” and it just going away, downloading the dependencies, and applying the package to the active project. 2013-04-24 2:32 pm lucas_maximus npm is similar and absolutely brilliant. If a package is a C++ library or needs a native component it just looks for a C++ compiler and compiles it. Managing dependencies on a project is just editing a JSON file. Got that an VIM setup on Windows, developing on the command line. 2013-04-24 1:50 pm v_bobok Who cares about that, I want package manager in Haiku! 2013-04-24 2:14 pm henderson101 As this isn’t a general package manager – I don’t think it really has anything to do with an OS level solution. Mac OS X has at least 2 package managers already (MacPorts and Fink being the two I’ve used, Homebrew being one I’ve only read about.) I think, more importantly, Haiku needs an IDE that is vaguely capable of competing with XCode, because at the moment the best is has (Paladin) is almost unusable and extremely unstable. Even BeIDE in PR2 was more stable and useful than Paladin.