Ever since we first saw ART appear alongside the release of Android 4.4 KitKat, we all knew that it would eventually replace the aging and relatively inefficient Dalvik runtime compiler. Well folks, the time is now upon us, as commits made late last night to the AOSP master branch show Dalvik getting the axe and ART being set as the default.
Should deliver some decent performance improvements. I tried switching to ART months ago but ran into problems with some applications not working properly. Has the situation improved? Are any of you using ART?
I did have some marginal issues with some apps (mx player or bgee for example) which were quickly fixed by the app developers. Pretty much been running on ART since I bought a Nexus5 a year ago. Never looked back.
I’ve been using ART on my Moto G ever since I got it. Admittedly I’m not the type that installs a thousand apps on his phone, but I’ve not encountered any issues.
I’ve suspected this for 2 or 3 weeks now.. Many apps have been getting updated for ART in the last 2 weeks (at first I thought it was just coincidental, but then I realized Google’s event is just around the corner).
This will actually be really interesting when it happens, because, in the past, Android has been operating with a performance hit caused by the execution method (which has been a BIG advantage for Apple). However, now that ART is becoming readily available, Apple’s last real advantage over Android will finally no longer exist.
Hopefully, this technology also allows for increased battery life too.