Haiku has been accepted into Google Summer of Code again this year, and over the past few days the project has detailed some of the areas developers will be focusing on. For instance, Vivek will be working to bring 3D hardware acceleration to Haiku:
The Mesa renderer in Haiku presently ventures into software rendering. Haiku uses software for rendering frame buffers and then writes them to the graphics hardware. The goal of my project is to port Direct Rendering Manager (DRM) Driver for i915, from the Linux kernel to Haiku with the help of DragonflyBSD’s Linux Compatibility layer, so that those drivers can be later extended to add OpenGL support (Mesa3D) for hardware accelerated 3D rendering.
Other projects include bringing Harfbuzz support to Haiku, building a Haiku preferences pane (blasphemy to an old BeOS user such as myself, but entirely a 100% good idea for normal people), developing a calendar application, and adding Btrfs write support.