Home > Hardware > The Year 2004 in Microprocessors The Year 2004 in Microprocessors David Adams 2005-01-01 Hardware 4 Comments From spintronics to clockless CPUs, 2004 was a year of process and research in the microprocessor industry. As a way to transition into the new year, this article offers a month-by-month look at the highlights of the 2004 microprocessor timeline. About The Author David Adams Follow me on Twitter @david_adams 4 Comments 2005-01-01 7:36 pm Need integrate more optical components to silicon chips. Optics reduces crosstalk which why bus speeds are reduced on interconnects. You can also multiplex (parallel signals). you can google ‘ photonic computing’ also. 2005-01-02 3:03 am The title is a bit misleading. Too much marketing info too. 2005-01-03 6:06 am What I find interesting is this bit. “Intel cancels 4GHz Pentium 4 to focus on multi-core efforts.” If everyone is moving to multicore chips then application designers will need to invest more in parallel or multi-threaded programming. For some software this has already been done for instance operating systems, for others eg gameing it is very uncommon. Since gameing is a big “CPU pusher market” then chip manufacturers will need to focus on making sure that games run better on such multicore chips. 2005-01-03 11:57 am >>Since gameing is a big “CPU pusher market” then chip manufacturers will need to focus on making sure that games run better on such multicore chips. Why should CPU manufacturers recompile and rebuild software so an industry can survive? Games that are cross platform are generally already setup for multiple processors. As Macs more often than not have multi-processors. If your game is windows only it’s a good chance that it wans’t desgined to take advantage of multiple chips. Now also just because a game is cross platform doesn’t make it automatically run better with multple chips. It’s just has a greater chance. PC gaming has pretty much been in a decline for years. Consoles are taking over for while. Yes I know Consoles are really nothing much more than hardcoded PC’s.