Eugenia Loli Archive

The Tale of a Developer’s Quest for Sanity

The Yarra engine was designed to be a cross platform C++ gaming engine, using OpenGL for 3D graphics and OpenAL for positional sound. Unlike existing engines, Yarra was primarily designed to allow dynamic adding of programmable objects to a scene graph with handlers to control game flow. This design doesn't suite a majority of software out there, but works great for games. But the article isn't about Yarra, it's about the developers personal experiences working with Windows, MacOSX and BeOS. The article discusses the pro's and con's of each environment, and give sa very subjective opinion about the merits of each.

Overview of XFCE 4.4

Here is an article that reviews the new features found in Xfce 4.4. Provides in details new features found in Thunar, new applets like Orage, and new abliities like built in compositing and ability to add desktop icons. Screenshots galore as well.

The Road to KDE 4: Job Progress Reimagined

Have you ever had your taskbar filled with 10 applications all doing something that involved waiting for a task to finish? Document Printing Progress, a K3b CD burning dialogue, Audio Encoding via KAudioCreator, File Transfers in Konqueror, Kopete, KTorrent, checking email in KMail... The new Jobs support in KDE 4 will unify the display of progress for these tasks, making it easy to see and manage what is happening on your system. Read on for details.

The Definitive Guide to Dual-Booting Vista and Linux/XP

If you've ever asked for advice on how to set up dual-booting, you've doubtlessly come across online tutorials that only tell part of the story. You probably ended up spending all weekend researching the intricacies of adjusting partition sizes, boot loaders, installing operating systems in the right order, and other fun topics. Well, we have good news: APCMag has put together the definitive dual-booting guide between Vista and Ubuntu.

Branching Registers with the PowerPC Processor

In Part 1 of this series you saw how programs on the POWER5 processor work using the 64-bit PowerPC instruction set, then in Part 2 you learned how the PowerPC instruction set addresses memory, and how to do position-independent code. In this article, you learn how to use the very powerful condition and branch instructions available in the PowerPC instruction set.

Ars Reviews AmigaOS 4

The Amiga is alive - sort of, and AmigaOS 4 is finally out. Ars takes AmigaOS 4 out for a spin to see where the once-popular platform stands these days. "The release of AmigaOS 4 proves one thing: you can't keep a good platform down. But is AmigaOS merely a fun hobby OS to play around with, or does it offer real value? My answer is that it is a little of both. As a fan of alternative platforms, you won't find many that are more esoteric than AmigaOS. But beyond being different for the sake of being different, OS4 provides something more interesting: a chance to experience a whole new way of computing."