Archive

Tao Releases Free Intent ADK with Digital Magazine

A special release of the intent Application Development Kit for Windows and Linux is included on the cover CD of the current issue of digital magazine. Intent is the core technology used in the AmigaDE and is also the standard programming and the platform independent content environment chosen by the Open Contents Platform Association (OCPA) for digital consumer devices. Consumer Electronic Giants including Hitachi, Sony, Kyocera, PSION, Nokia, NEC, Motorola, Grundig, JVC, Fujitsu, Sharp, Epson, Intel, Pioneer, Metrowerks, Sega, Bandai and Capcom are supporting the platform. A full new release of the AmigaDE Software Development Kit will become available for general developers later this year. Software developed for intent works with the AmigaDE platform as well.

Amiga Works with Nokia on New STB

Amiga Inc has announced that it is working with Nokia to integrate AmigaDE technology into Nokia`s new Mediaterminal. The AmigaDE will offer users the ability to download and use AmigaDE applications, MP3, MPEG4, Universal Chat and streaming video, turning the family TV into a multifunctional infotainment center. AmigaDE technology will also be used in a whole scala of upcoming handheld devices and will become fully integrated in a future releases of the Amiga operating system. To get an idea of what future cellphones will look like, take a look these concept pictures of future Nokia phones. Also should be noted that PDA/cellphone targetted AmigaDE 3D games are under development. For instance an AmigaDE version of Hyperion Entertainment`s Warp3D technology was recently demonstrated to me at the Amiga 2001 fair in Cologne. Here`s a Status Report with screenshots of Payback for the AmigaDE, a GTA-clone and this year`s most popular classic 68k AmigaOS game title. If you want to speak to AmigaDE or AmigaOS designers and developers for yourself then be sure to attend the upcoming AmigaExpo show to be held in the US.

The Roots of MacOSX

Steve was drawing things out, as he is wont to do. We'd seen demonstrations by Adobe, we got to see the iBook's new larger look, he'd prattled on and on about the virtues of iPhoto, we were getting restless. We wanted to see IT. Whatever Steve Jobs had up the sleeve of that black mock-neck we wanted to see it. In all fairness those of us that are rabid weblog addicts had already seen it. Slashdot had broken the news the night before when 'Time Canada' plastered it all over their website. It was the new iMac, and inside the 'reality distortion field' that Steve Jobs projects at every MacWorld keynote, it was insanely great.

English Video of the Amiga 2001 Show Available

Virtual Dimension has finished translating this year's video coverage of the Amiga 2001 show. This annual show held in Cologne, is the highlight Amiga event among the dozens Amiga events being held annually all over the world. Highlights inlude an interview with Ben Hermans of Hyperion Entertainment about the development of AmigaOS4, an interview with Gerald Carda of bplan GmbH regarding their new PPC based PEGASOS motherboard and MorphOS; 'a lightweight PPC OS which is able to emulate 68k AmigaOS and software on PPC hardware in a similar way to how Amithlon works on x86 hardware' and finally it also includes a demonstration of AmigaOS XL powered systems. Amiga Inc and some AmigaDE partners were not present as they decided to attend a very small Canadian Amiga show, which was being held simultaniously to ensure some interest.

Running AmigaOS on a PC: Review of AmigaOS XL

Today, most Amiga users and developers own PCs next to their Amiga platform(s). The PC platform is currently the only "cheap" solution available to give access to modern day hardware. This is why many Amiga fans use it as a development platform or use PCs for applications which aren't available for the currently dated Amiga hardware platform . Of course, this is soon to change with advent of new PPC based AmigaOS 4.x compatible computers on the horizon, as well as a huge variety of AmigaDE enabled devices. But there is also another way: run AmigaOS on your PC. This article will review a new product, AmigaOS XL, which allows you to run the AmigaOS under any modern PC. Screen shots included.

FreeBSD Week: Migrating from Linux to FreeBSD

By now, anyone who is even remotely related to an IT-type position has heard about Linux, and has most likely used it, if only to see what all the hype is about. However, GNU/Linux is not the only "free" Unix type OS available. FreeBSD and its cousins, NetBSD and OpenBSD are all offshoots of BSD UNIX, a commercial UNIX also known as Berkeley Software Distribution. This article will help you learn more about FreeBSD, its differences from Linux, and it will ease a potential migration process.

FreeBSD Week: Introduction to FreeBSD

The BSD family of operating systems date all the way back to the 1980s when AT&T owned the legal rights to the OS known generically as "Unix". During that time, the source code was licensed out to a few communities, each of which developed their own proprietary version. One of the versions was BSD-Unix, named after the University of Berkeley. Due to license agreements with AT&T when Berkley tried to release their BSD-Unix for free, AT&T sued. The outcome of that lawsuit was the creation of BSD/OS, which was basically AT&T/BSD Unix with the proprietary AT&T code removed. Later on the commercial BSD was branched into what is today FreeBSD. FreeBSD currently runs on the Intel and Alpha architectures, with ports to Arm, Itanium, PowerPC and Sparc on the works.

Some Historical Unices Now Available

Caldera is releasing the source of some of the historical Unices it inherited through its acquisitions, including 16 bit UNIX Versions 1, 2, 3, 4, 5, 6, 7 for the PDP-11 and 32-bit 32V UNIX. However, the more "interesting" UNIX versions, UNIX System III and UNIX System V (and their descendants) are purposely omitted (probably to prevent competition with UNIXWare and OpenServer, or to harvest the relevant technologies from them that Caldera wants to keep in its pocket.) A PDF of the license is available for viewing. The archives of the various historical UNIX ports is here.

Interviews With AmigaDE Software Developers

Amiga Information Online has interviewed one of the early AmigaDE developer pioneers, Zeoneo. Two of Zeoneo`s PDA targetting titles, namely "Convex" and "Planet Zed" are already selling at Amiga`s online shop. Also GetBoinged recently interviewed Pagan Games. Their first PDA targetted gravity game "Blobula" is already selling and it is the first among the currently available AmigaDE PDA titles to include a music soundtrack. John Harris (orginal Frogger designer) of Pulsar Interactive will hold a class and seminar on AmigaDE Programming at the AmigaExpo which will be held on the 29th till 31st of March in the US. For an earlier look at the hardware-agnostic Amiga Digital Environment and the new PPC based AmigaOS 4.0, be sure to attend the upcoming Alt-WoA 2002 show which will be held on the 23rd of February in the UK.

Simply GNUstep Delivers UNIX, Simply

I'm a happy BeOS refugee this morning after having just tried Simply GNUstep. Simply GNUstep is a new Operating System that runs on the latest Linux kernel compiled with the latest GNU compiler. This new OS is way more (perhaps by being less) than just-another-Linux-distribution. It aims to be similar, extremely similar, to Apple's OS X. However, Simply GNUstep, unlike OS X, will run on your PC. In fact, you can be running it in under 15 minutes from this very moment.

New OS Would Link PCs, Gadgets

Sony, Toshiba and IBM have reached a basic agreement on jointly developing a new operating system to be released in 2005 for computers capable of high-speed Internet connections. The OS will allow personal computers and home appliances to exchange huge volumes of data, including the high-resolution graphics of a television screen, through a broadband connection.

Designing a Dream OS or GUI

We hail those who attempt to create new operating systems from scratch. They are the leaders, the visionaries, the influencers of this great tech-age. There will always be only 2 areas of how an OS can be great - great marketing (which provides great third party support), and great design. Microsoft has always invested more in the former, and Apple in the latter. This article discusses some design aspects. Update: The article has been updated at several places.

BeOS Refugee Redux

The 'Tales of a BeOS Refugee' seems to have touched a nerve. In the two weeks since it was published at OSNews, I have received more than 500 email responses from users of Mac OS, BeOS, Linux, and Windows. Most of the responses were point-by-point rejoinders to facts and observations in the original piece, some of them highly detailed. Because it was impossible to respond to everyone individually, and because I thought many people would appreciate being able to read some of the comments and my reactions to them, I've assembled this addendum: Reactions to "Tales of a BeOS Refugee". The piece includes further clarifications and extrapolations on my ideas about the Creator code and application binding, plus dozens of miscellaneous notes and continued comparisons between BeOS and OS X. Many thanks to everyone who took the time to write. As always, comments are welcome, but no guarantees on responses.