Linked by Thom Holwerda on Sun 17th Dec 2017 19:26 UTC

Back in the 90s, if you had mentioned the names Nintendo and Sega to a kid in America, Japan or Europe, their face would have likely lit up. They'd instantly know what these words represented; the colour and excitement of a game on the TV screen in their front room, and a sense of fun. But if you said these words to a child in Russia, they'd have looked at you blankly. These companies were not present in the region at the time. Say 'Dendy', however, and you'd invoke that same kind of magic.

This was a counterfeit NES console that was released in December 1992 by a Russian technology company called Steepler. It all began when Victor Savyuk, then working at another tech firm called Paragraph, first learnt of 'TV games'; machines that plugged into your TV at home, were controlled with joysticks and let people enjoy video games.

There were no IP protections for games on consoles in Russia at the time, making this entire endeavor possible.

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RE[3]: Comment by kurkosdr
by zima on Sun 24th Dec 2017 21:27 UTC in reply to "RE[2]: Comment by kurkosdr"
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You didn't check the Wiki article I mentioned... (also, you don't seem to realise what an "invention" is - hint: it involves doing something which wasn't done before, in the West or anywhere) much of the Russian-invented stuff is groundbreaking (like for example supermanouverability of jet fighters; or MiG-29 "helmet-HUD/aim" for designating targets for heatseeking missiles without turning whole plane towards enemy, which we copied in latest-gen Sidewinder after getting familiar with East German MiGs-29; or how stealth tech of F-117 was based on... a Soviet research paper from the 60s; they basically keep the Mie┼╝dunarodnija Kosmiczieskaja Stancija ;P / ISS "flying", and are generally ahead in space launcher tech, so much so that two US rockets use Russian main engines, and ESA built in Kurou launch complex for Soyuz rockets; or tokamak, which we "copy" in ITER ...why, yes, I'm an aviation/space/physics buff ;) ...but for something closer to OSNews: Elbrus VLIW architecture of supercomputers ...many of Babayew team would later work on Itanium; or first computer 3D animation, of a wireframe walking (what else? ;) ) cat! ;) ...but go ahead, underestimate our ~foe, that works out really well... )

Tetris wasn't an accident, it wasn't the first game of its creators, and they definately benefitted from it (also, ~academics were priviledged people, living in moderately nice academic cities) - Alexei Pajitnov is well off, leading comfortable life - must he be a billionaire for Tetris? Anyway, who profited the most from Tetris are most likely "filthy capitalists" - Nintendo.
There's a TED talk about motivation (that I can't quickly find now) - beyond covering basic needs, money is not what motivates us; in fact, it causes poorer performance (and that's not some socialist conspiracy, but research funded by Federal Reserve Bank of the US or some such). For great results of not-money-motivated work see for example Wikipedia or large part of Free Software movement.

If Coca-Cola and Pepsi were allowed in, then Nintendo wouldn't have any issues, not in the early 1990s, with Gorbachev's Perestroika in full swing. Fact is, Nintendo didn't want to target "lesser" people...

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