Windows Archive

My Windows rumspringa

I'll almost certainly buy another MacBook, especially if future iterations can give me back the rationalization that paying so much money allows me to have the best computer. (The best for me, of course; the person who does not need to play videogames on his laptop, for example, because he is going to write a short story or record a pop song.) But in the meantime, I'm enjoying a new type of anticipation which for now only seems to be available in Windowsland: that someday, despite the funfetti working environment and Homermobile nature of the hardware, I may actually be on a path that's going somewhere not just new, but better, or at least more exciting.

Quite the enjoyable read.

Announcing Windows 10 Insider Preview Build 15002

Today we are excited to be releasing Windows 10 Insider Preview Build 15002 for PC to Windows Insiders in the Fast ring. This is a BIG update so please take time to look through all of the new changes we detail below.

Usually, these new Windows 10 Insider Preview builds are a pretty low-key affair, but this one has a ton of changes, new features and fixes, and the blog post does a good job of summarising them. They cover things like improving resizing performance, various Edge updates, tile folders in the Start menu, a new share UI, and the first steps towards replacing the dreaded Character Map with a new, faster way of inputting special characters.

It really feels like Microsoft is at the point where they can address the various relatively minor things that start adding up when you use Windows.

Project NEON: the incremental upgrade for Windows 10’s design

Late last year we reported on Project NEON - the upcoming UI upgrade for Windows 10. Recently we managed a closer look at Microsoft's internal plans for Project NEON and the future of Windows 10's UI (user-interface). Right of the bat I don't want readers to be fooled by those who suggest this is a major or a complete overhaul of Windows 10's design language. In fact, it's a fairly minor update that builds on the current Windows 10 UI (aka MDL2).

Nevertheless, change is always exciting, so here's an early look at NEON.

Project NEON will heavily focus on animations, simplicity, and consistency - essentially bringing back Windows 7's Aero Glass and mixing it up with animations like the ones from the Windows Phone 8/7 era.

This won't be the final design that makes it into Windows, but still - they should really fix that ridiculous border around the titlebar widgets. Other than that - it seems they want to make it less bright and colourful than Metro, which I guess a lot of people will be happy about. Question remains though - there are barely any Metro applications worth using today, so will this change anything?

Windows 10 Creators Update set to be released on April 2017

Last October at the Windows 10 event in New York City, Microsoft officially unveiled the Windows 10 Creators Update, codenamed "Redstone 2". At the event, Microsoft stated that the update will be released in "early 2017" but we didn't know when exactly the update will arrive.

Until now, anyway.

Per my sources, Microsoft will be releasing the Windows 10 Creators Update this April.

The more regular, smaller updates Windows gets now is such a huge step up from the monolithic releases of yore.

Microsoft to require Precision Touchpads on new hardware

Microsoft knows this, and have announced at WinHEC that they are looking at making the use of Precision Touchpads a requirement for devices part of the Hardware Compatibility Program, for future versions of Windows 10 after the Creators Update. This, in theory, would mean hardware makers would have no choice but to implement Precision Touchpads rather than touchpads from Synaptics or some other 3rd party trackpad maker if they wish to preload Windows 10 on their devices.

I get the impression that most Windows laptops have perfectly decent trackpad hardware, but they just really suck at the software aspect of the story. More often than not, trackpads will function like a PS/2 mouse, with little to no regard for them actually being surfaces instead of rolling balls or bouncing lasers. Even when laptop makers include terrible third-party drivers with horrid configuration applications, the end result is still garbage.

I've never actually used one of these fabled Precision Trackpads before, so I can't attest to their quality, but from what I hear, they're almost Apple-level in terms of quality.

And honestly - even a potato would be better than the average Windows trackpad.

Windows 10 is coming to ARM again, with win32 emulation

It's official: Microsoft is taking another stab at Windows on ARM, but this time around, it seems like they're taking it a lot more seriously. First, in collaboration with Qualcomm, Microsoft has created 32bit win32 emulation for Windows on ARM. This allows all 32bit win32 applications to run on ARM, unmodified. Microsoft showed win32 Photoshop running on an ARM machine. Second, Microsoft seems to be going beyond tablets this time around - they're promising laptops and desktops, too.

And technically, there's nothing stopping them from allowing ARM phones to run win32 applications (e.g. when docked) either. This is something I personally really, really want to see: a phone that can become a full-fledged PC just by connecting it to a display and input devices. While such a device won't be a powerhouse, it'd be great for the kinds of office workloads I'd want it for.

There's no technical details on the implementation of the emulation yet, but look for those to arrive over the coming months.

Improved symlink handling comes to Windows 10

The Windows' NTFS file system has supported symlinks since Windows Vista. However, it hasn't been easy for Windows developers to create symlinks. In our efforts to continually improve the Windows Developer experience we're fixing this!

Starting with Windows 10 Insiders build 14972, symlinks can be created without needing to elevate the console as administrator. This will allow developers, tools and projects, that previously struggled to work effectively on Windows due to symlink issues, to behave just as efficiently and reliably as they do on Linux or OSX.

Pretty sure a few developers out there are rolling their eyes, sighing 'finally'.

Microsoft is working on a new design language for Windows 10

Microsoft has made several adjustments to its design language over the last few years, starting with Windows 8 and evolving into what we now know as "Microsoft Design Language 2" or MDL2 in Windows 10. With MDL2 being the current design language used throughout Windows 10, Microsoft has plans to begin using a much more streamlined design language with Redstone 3, codenamed Project NEON.

No matter how many times you refine or change your design language, it won't magically make your apps stop sucking.

Microsoft’s x86 on ARM64 emulation: a Fall 2017 feature

Since January 2016 (and maybe before), there's been talk that Microsoft was working on bringing x86 emulation to ARM processors. Sources of mine are now saying that this capability is coming to Windows 10, though not until "Redstone 3" in the Fall of 2017.

Here's why this matters: Microsoft officials continue to claim that Continuum -- the capability that will allow Windows 10 Mobile devices to connect to external displays and keyboards -- is going to be a key for the company, its partners and its customers. There's been one very big limitation to Continuum so far, however: It only allows users to run Universal Windows Platform (UWP), and not full-fledged x86 apps.

What if an ARM64-based device could run x86 apps via emulation, the same way that the WOW (Windows on Windows) emulator allowed 32-bit apps to run on 64-bit Windows? That would make Windows 10 Mobile, which as of now, continues to support ARM only, and Continuum a lot more interesting, especially to business users who need certain Win32/line-of-business apps.

Quite compelling, to say the least. I've always considered the smartphone that turns into a full-fledged desktop when docked the holy grail of the mobile computing world, and I'm excited that Microsoft is still working on it.

They'll get it right eventually. Infinite monkeys and all that.

Microsoft replaces cmd with PowerShell in new Windows 10 build

Command Prompt has been around for as long as we can remember, but starting with Windows 10 build 14971, Microsoft is trying to make PowerShell the main command shell in the operating system.

As a result, PowerShell officially replaces the Command Prompt in the Win + X menu, so when you right-click the Start menu, you’ll only be allowed to launch the more powerful app. Additionally, in File Explorer’s File menu and in the context menu that appears when pressing Shift + right-click in any folder, the old Command Prompt will no longer be available.

Typing cmd in the run dialog will launch PowerShell as well, so Microsoft has made a significant step towards phasing out the traditional Command Prompt.

It's funny - cmd has always been seen as a sort-of Baby's First Command Line, and compared to the shell that comes standard with any UNIX-based operating system, that was certainly true. However, now that Windows has a replacement that is much more capable than cmd, people will cry foul and hell over the possible deprecation of cmd.

Us nerds are fickle.

Surface Studio review: a beautiful invader of Apple’s base

The Verge's Surface Studio review (there's more reviews at Engadget and CNet):

It's an engineering marvel of a monitor, but I really wish Microsoft sold it separately. I want to dock my Surface Book to it, or transform any laptop into a full Surface Studio. If I'm investing in a desktop PC at this kind of price then I also really want to be able to upgrade it and use it for gaming and more powerful work. I can't do either of those things with the Surface Studio. If this was a monitor with a powerful GPU in it designed to complement Microsoft's existing Surface devices and "upgrade" them, I'd probably be throwing my wallet at my screen right now. It's hard to do so knowing that I'm not getting the latest and greatest specs for that $2,999, and that's before you even consider the top model I've been testing is $4,199.

That doesn't discount what Microsoft has attempted to do here. It's truly something unique and a hint of real innovation we haven't seen for some years with PCs. Others have tried to experiment, like HP's Sprout, but it's rare to see something more than just an all-in-one. Microsoft's exciting Surface Studio unveil has been compared to Apple's disappointing MacBook Pro launch, and with good reason. Many creatives I’ve spoken to about the Surface Studio have said the same thing: why isn't Apple doing this? Apple seems to be forcing creatives to choose an iPad Pro for touch and pen, but the powerful and professional apps just aren't there yet on iOS, and it's not clear if companies like Adobe are willing to rewrite their software to be just as useful on an iPad Pro. Microsoft has realized the potential in the market to reach out to creatives who feel abandoned by Apple, and it's an influential crowd that could be swayed over by devices like the Surface Studio.

As awesome as the Surface Studio looks, the specs of the PC part of the equation lag behind - most of the high price is defined by the display - but I guess the biggest problem with it is that it runs Windows. The creative community has been using macOS for so long, and it's hard to leave a platform behind.

The peculiar case of terrible Office performance in Boot Camp

Here's a short little tip with some interesting background information. If you are running Windows on your Mac - like I'm doing on my 2015 retina MacBook Pro because macOS is far too unoptimised to run on it - and it's using an Intel graphics chip, be sure to replace Apple's own Boot Camp graphics drivers with Intel's own latest drivers.

The reason why you should do this is kind of fascinating. I noticed that while Windows as a whole ran quite fast and snappy - much more so than macOS with its crappy responsiveness, FPS drops, and hangs, even after reinstallations - two applications had responsiveness issues: Chrome and Microsoft Office. With Chrome, I chalked it up to #justchromethings and moved on. With Office though, I was perplexed.

The past few versions of Office, including the current one, are fast, snappy, and instant. The days where Office applications were slow and cumbersome are long gone, even on lower-end hardware like the 2015 retina MacBook Pro. However, Office applications were slow, rendering was terrible, and things like dragging and resizing Office windows was literally a slide show - and I wanted to know why.

I found out that on Windows, Microsoft Office uses its own rendering pipeline (framework? I'm not really sure what the accurate terminology is here), different from both Win32 and Metro applications. As it turns out, Office does its own check of the video card and driver to determine if hardware acceleration for Office should be disabled or not.

By default, hardware acceleration is automatically disabled in Office programs if certain video card and video card driver combinations are detected when you start an Office program. If hardware acceleration is automatically disabled by the program, nothing indicates that this change occurred.

Well, except that Office now runs like a total dog, of course.

Apparently, the Office team maintains its own list of video card/driver combinations and keeps this list a secret.

The list of video card/video driver combinations that trigger this automatic disabling of hardware graphics acceleration is not documented because the list is hard-coded in the Office programs and will be constantly changing as we discover additional video combinations that cause problems in Office programs.

When I ran the Intel Driver Update Utility on my retina MacBook Pro to determine if the Apple-provided Intel graphics driver was up-to-date, the tool found a newer driver, but warned me that my OEM (Apple) had modified the already-installed driver, and that I would lose those customisations. I proceeded to download the new driver anyway, only to be hit by a very peculiar dialog upon trying to install the driver Intel told me was newer than what I had installed: the installer warned my I was installing an older driver than what I had installed.

So, I decided to download the latest driver (the latest beta) manually, installed it, and this fixed not just Office, but also Chrome - which I find particularly baffling (maybe Chrome maintains a similar list?).

The list that the Office team maintains is not of good drivers, but of bad drivers. For Office's hardware acceleration to fail, the driver needs to be on the list. This means that the combination "Apple-modified Intel graphics driver/Iris 6100" was, at some point, added to the list, triggering the disabling of hardware acceleration for Office. The combination "Intel's own graphics driver/Iris 6100" is not on the list.

There's a number of possible explanations here, and I'm not really sure which one makes the most sense. Apple cares too little about Boot Camp users to intentionally cripple the Apple-supplied Intel drivers, so that's definitely not the cause. I also don't think the Intel driver magically improved a ton in the span of just a few weeks (there's only a few weeks of difference between the two versions, but I'm not trusting version numbers here) - but maybe it did? I honestly don't know. It's Intel's beta driver that isn't even signed by Microsoft, but somehow, the Office team tested it and removed it from their list? My first instinct was to think that because Apple had modified the driver, it wasn't on Microsoft's list - but since the list is for bad drivers, that makes no sense.

The most logical explanation I have right now - suggested by Steven Troughton-Smith - is that Apple changes a few things in the Intel driver to optimise Windows' battery life, which in turn tune down the performance, causing the Office team to add this specific driver/video card combination to the list. I've been keeping an eye on battery life since installing the driver, but haven't noticed much of a difference.

I don't think this little tip will be useful for a lot of people, but I really enjoyed trying to figure out what was going on.

Writing a Windows 3 emulator

We all know the feeling. You just want to use some of your favourite 16bit Windows applications, only to realise that since you moved to 64bit, Windows no longer runs them. This gets me every time, probably 4-5 times a day. Every time I'm like - there's got to be a better way than firing up my old 386 laptop, or running an entire Windows 3.x VM just to get my daily fix of Skifree.

Right?

I jest, of course, but when Brad Robinson's partner, Jen, wanted to play some old 16bit Windows games, he did actually want to create a less frustrating user experience. So, he decided to write a Windows 3 emulator.

The basic idea is to write a program that can read a 16-bit Windows executable file, run it on an emulated CPU and map any 16-bit API calls that it makes onto the x64 equivalents.

The emulator itself isn't available just yet, but his series of articles on Medium detailing its development are fascinating reads.

The updated Surface Book is a big, powerful brute of a laptop

If you were hoping that this new Surface Book would be a complete overhaul, you'll have to keep waiting. It is quite truly a midlife cycle spec refresh and nothing more. Most people will probably be just fine with one of the less expensive Surface Books, which haven’t been updated, but if you want to pony up to the top of the line, that top is slightly higher than before.

The question now is do you plunk down $3,000 for this ultimate Surface Book, or do you wait for the inevitable Surface Book 2 that will likely come next year? If you have a Surface Book already, it doesn't make much sense to upgrade this soon into its lifespan. And there is certainly a good argument to be made to wait for the Microsoft's next revision, which will likely have Intel's seventh-generation processor.

But if you can't wait, and you're looking for the ultimate Windows laptop, it's hard to look past Microsoft's latest Surface Book.

I doubt Microsoft sells a lot of these Surface Books - in fact, I think they're only available in like 3 countries - but they probably serve more as a halo device for the Surface Pro. Still, looks like a really nice, if a very, very expensive, laptop.

Microsoft to add virtual touchpad to Windows 10

You can now drive content on a second display from your tablet without ever having to attach a mouse. The virtual touchpad lets you do more with a tablet and a second screen - just connect to another monitor, PC, or TV, go to Action Center and tap on the "Project" Quick Action to extend your screen. Use it just like you would a physical touchpad to control content on the connected screen. To enable it, press and hold on the taskbar and select "Show touchpad button". A touchpad icon will now appear in the notification area (just like Windows Ink Workspace does), and tapping on it will bring it up the virtual touchpad.

Fun little feature.

Introducing Unified Update Platform

One of the biggest community and customer benefits of UUP is the reduction you'll see in download size on PCs. We have converged technologies in our build and publishing systems to enable differential downloads for all devices built on the Mobile and PC OS. A differential download package contains only the changes that have been made since the last time you updated your device, rather than a full build. As we rollout UUP, this will eventually be impactful for PCs where users can expect their download size to decrease by approximately 35% when going from one major update of Windows to another. We're working on this now with the goal of supporting this for feature updates after the Windows 10 Creators Update; Insiders will see this sooner.

Not earth-shattering or anything, but still a nice improvement.

Microsoft unveils Surface Studio

Microsoft held a Windows and Surface event today, and among a number of announcements, the star of the show was the Surface Studio, a downright beautiful all-in-one designed entirely for creative professionals. The huge 28" 4500x3000 3:2 aspect ration display with Adobe sRGB and DCI-P can be tilted downwards to turn the Studio into a huge drawing surface.

As the product video demonstrates, this is not a device for the average user, or even for every power user - every aspect of it seems to be designed specifically for designers, graphics artists, possibly video editors, and people of similar profession. I love the Surface Dial, which can be used both on the display and on a desk to control context-specific actions, like changing the colour output of your drawing tool or select thickness of the output, and countless other things.

It's got a sxith generation Core i5 or i7, a GTX 965M 2GB (Core i5) or GTX 980M 4GB (Core i7) graphics chip, up to 32GB of RAM, and the usual array of ports and connections. This is clearly a niche device, and the price underlines that: the Surface Studio starts at a whopping $2999. Which is quite a lot, especially taking the video chip into account.

Penny Arcade's artist Mike "Gabe" Krahulik has been using a Surface Studio for the past week, and posted his thoughts on his blog.

When I first saw the device months ago in that secret room at MS, they asked me what I thought. I said, "Well I have no idea if anyone else will want it, but you have made my dream computer." I recognize that not everyone needs or wants a computer they can draw on. Some people do though and I will tell you that the Surface Studio is without a doubt the best digital drawing experience I have ever tried. I was trying to help Tycho understand why the Studio was so exciting. I spend 6 to 10 hours a day drawing digitally and I have for more than a decade. The Cintiq and the Surface, these are like my tools or my instruments. I am intimately familiar with how it feels to create things on these sorts of devices and the Studio honestly feels like a generational leap forward. If you are a digital artist and you are currently working on a Cintiq you have to go to a MS store and look at the Studio. I've always given you my honest take on this stuff and this time is no different even though I can't think of anything bad to say. If you draw on computers the Surface Studio is something very special.

Following Twitter during the unveiling of the Surface Studio was an entirely surreal experience, with a ton of genuine excitement over the product - something I haven't seen in a long, long time in this jaded industry. Specifically remarkable, though, was the response from the Apple and Mac/iOS developer and creative professional community - an endless stream of harsh jabs and words directed at Apple for so blatantly ignoring the creative professional community for years now, while Microsoft seems to be making a power play to win their hearts. It was quite the jarring experience.

The general consensus seems to be that Apple really needs to bring more to the table tomorrow than some updated internals and a SideShow ripoff to reconquer the hearts of the creative professionals it seemingly has abandoned.

Announcing the launch of Windows Server 2016

I'm incredibly excited that this morning at our Ignite conference in Atlanta we launched the newest release of our server operating system - Windows Server 2016! Now that we're ready to share it with the world, I want to take a moment to thank our customers who helped shape this exciting release. Windows Server 2016 is jam-packed with innovation and customer response has been overwhelming, with more than half a million devices running our final Technical Preview which we released five months ago. These customers range from large global enterprises to private cloud hosters to organizations of every size from every corner of the globe.

How to get people using a leaked build to stop using that build?

A member of another team told me that there was a leaked build that had a really bad bug in it. I forget exactly what the problem was, but the details aren't important. The team fixed the bug as soon as it was discovered, and they notified all the self-hosters and partners to upgrade to a new build immediately, but that bug was also out there in the leaked builds, ready to destroy computers and networks and most of Western civilization.

So how do you get people who are running a leaked build to stop running that build, with urgency?

Great story.