Linked by Thom Holwerda on Thu 5th Oct 2006 20:44 UTC, submitted by jasper
Red Hat has an NDA cooperation with Marvell for the wireless chips that they want to use for the One Laptop per Child-project. The idea of this is that both parties think Marvell will be more open in the future, but this is absolutely not the path they should walk, according to OpenBSD's Theo de Raadt. "I am getting really tired of 'open source' people who work against the open source community. Our little group can probably take credit for having 'opened up' more wireless devices than the rest of the community, and therefore we feel we have a better grasp of the damage OLPC has done here."
Linked by Thom Holwerda on 05/23/13 23:22 UTC
Linked by Thom Holwerda on 05/23/13 22:04 UTC
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Linked by Thom Holwerda on 05/22/13 22:23 UTC
"Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. WeÃ¢Â€Â™ll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that itÃ¢Â€Â™s usually the lowest common denominator that determines the bulk of the experience across all platforms. On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques." AnandTech does its usual in-depth thing.
Linked by Thom Holwerda on 05/22/13 13:38 UTC
Linked by Thom Holwerda on 05/21/13 22:06 UTC
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Linked by Thom Holwerda on 05/21/13 15:53 UTC