Linked by Thom Holwerda on Tue 30th Oct 2007 20:50 UTC, submitted by diegocg
KDE "The KDE Community is happy to release the fourth Beta for KDE 4.0. This Beta aimed at further polishing of the KDE codebase and we would love to start receiving feedback from testers. As KDE has largely has been in bugfix mode, this latest Beta aims to encourage testers to have a look at it to help us find and solve the remaining problems and bugs. Besides the stabilization of the codebase, some minor features have been added, including but not limited to much work on Plasma, the KDE 4 desktop shell. Sebastian Kugler notes: 'The improvements have been huge, and plasma is much closer to what it needs to be before the release. I am confident we will be able to finish it and present a very usable plasma to our userbase with KDE 4.0. We will then be able to extend on that and present truly innovative desktop interfaces throughout the KDE 4 lifecycle.'"
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Font issues in all OSes
by gavin.mccord on Wed 31st Oct 2007 12:23 UTC
Member since:

Off-topic to the main subject but the following link discusses how Microsoft, Apple and Linux render fonts, and no-one does it very well.

Reply Score: 1

RE: Font issues in all OSes
by dylansmrjones on Wed 31st Oct 2007 14:02 in reply to "Font issues in all OSes"
dylansmrjones Member since:

Yeah, well - the author doesn't quite get things right. There are several options he misses, and his explanations of font rendering in Mac OS X and Linux (FreeType2) is half wrong.

And his proposed solutions are only better when compared with font rendering on Windows. Besides that he is completely missing the conflict between intelligent (smart) font rendering engines and stupid font rendering engines.

He has some interesting ideas but most of it shows that he doesn't grok fonts very well.

Reply Parent Score: 2

RE[2]: Font issues in all OSes
by siki_miki on Wed 31st Oct 2007 14:54 in reply to "RE: Font issues in all OSes"
siki_miki Member since:

How and which part of the article?

I must agree with the author that fonts look bit dirty rendered under Linux (noticed that even before reading the article). So it's better ALSO compared to existing font rendering in Linux (article certainly isn't favoring Windows font engine).

I read some critics on the article that it will conflict with pixel-precise definitions in HTML (->html could use other technique) and won't work well with glyph caches (which I think is a price we can pay, especially with powerful CPU/GPU's)

Reply Parent Score: 2