Linked by vermaden on Wed 21st May 2008 19:28 UTC
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I'd really like to see a nice balance of space and content that enhances productivity and information presentation. Anyone have any examples of window managers or application GUIs that you'd consider extremely well designed in this regard?
acme, and any of the tiling window managers (mostly dwm and larswm)
RE[2]: GUIs and Visual Bloat
by Meridian on Thu 22nd May 2008 07:35
in reply to "RE: GUIs and Visual Bloat"
acme, and any of the tiling window managers (mostly dwm and larswm)
Thanks, after some googling, your suggestions eventually led me back to this earlier OSnews article:
The Desktop Is Changing... But to What?
http://www.osnews.com/story/13974
Well, there's nothing stopping you from using the command line.
For most people except the computery savvy geek(not meant offensive!) the socalled "bloat" helps them learn and understand the userinterface.
(Well there are exceptions such as the transparent menubar, and overglossy reflective dock in Leopard.)




Member since:
2007-12-18
GUIs and window managers in general have far too much irrelevent visual bloat, too much distracting "eye candy" or skins, and basically too much of everything. Often the GUI seems to be designed as an end-in-itself, detracting significantly from its use as a productive interface.
I'm starting to think that the old-school, console-based, command driven interfaces were far more productive and far more efficient in their use of space, due in part to the constraints of the time.
I'd really like to see a nice balance of space and content that enhances productivity and information presentation. Anyone have any examples of window managers or application GUIs that you'd consider extremely well designed in this regard?