Linked by Thom Holwerda on Tue 23rd Jun 2009 21:40 UTC
Graphics, User Interfaces The Engineering 7 weblog has an item about the improvements made in the ClearType font rendering technology which has been included in Windows since Windows XP. While I won't go too deeply into that post, I did figure it was a good opportunity to talk about font antialiasing in general; which type do you prefer?
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Legacy subpixel hinting
by l33tmmx on Wed 24th Jun 2009 03:59 UTC
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Most of the time the 'normal' subpixel hinting just sucks, be it Mac or Windows style; I definitely don't like the 'rainbow edges' of the fonts. Of course, that effect depends greatly on the quality of the display and the size and shape of the chosen font.

Fortunately, a friend of mine discovered a way to achieve very crisp antialiased fonts in X, which are both accurate and easy to read at the same time. The original article is here: and an another with examples here:

I have used these settings on all Linux/Solaris installations since, and am very satisfied...

Reply Score: 3

RE: Legacy subpixel hinting
by Wowbagger on Wed 24th Jun 2009 04:22 in reply to "Legacy subpixel hinting"
Wowbagger Member since:

Have you seen the lowercase "o" of Trebuchet in both renderings? Looks like a 0 to me.

I don't see what's readable about both methods. Also by using either kind of hinting and antialiasing in those screenshots, the thickness of the font and their character is completely lost. So why use more than one font at all. They look almost the same anyway?

Reply Parent Score: 1