Linked by David Adams on Tue 29th Jun 2010 18:01 UTC, submitted by Michael
Graphics, User Interfaces The open-source Mesa/X.Org developers have been working on LLVMpipe, a Gallium3D driver that accelerates OpenGL and other state trackers on the CPU rather than any GPU driver to provide a better software rasterizer via LLVM optimizations. Unfortunately, it's still slow and can barely keep up with games.
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RE[3]: "Still slow"?
by Bill Shooter of Bul on Wed 30th Jun 2010 14:23 UTC in reply to "RE[2]: "Still slow"?"
Bill Shooter of Bul
Member since:

I didn't think all rendering was the same. Isn't the rendering accuracy the difference between the consumer and pro versions of cards like Radeon vs FirePro3D?

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