Linked by David Adams on Thu 30th Sep 2010 20:37 UTC, submitted by fran
PDAs, Cellphones, Wireless Pirating Android apps is a long-standing problem. But it seems to be getting worse, even as Google begins to respond much more aggressively. The dilemma: protecting developers' investments, and revenue stream, while keeping an open platform.
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It doesn't matter what the piracy rate is.

Tell that to companies that won't release on pc because the piracy rate is too high.

A pirated copy is not the same thing as a lost sale.

Some of them are lost sales.

Unless you want to tell me that the pirates who can afford monthly $75 plans would never have bought any of those $1 games.

You can make all the excuses you want but developers can see which platforms have high piracy rates and which do not.

But making excuses for Android pirates is probably the worst since there is an upfront investment required and the games are only a freaking dollar.

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