Linked by fran on Mon 27th Dec 2010 21:25 UTC
Google In a story about an upcoming tablet from MSI launching in March, the Taiwanese website Digitimes might just have spilled the beans about the approximate launch date of Android 3. The tablet mentioned will ship in March-April next year with Android 3. Android 3 will be optimised for tablets and some big name companies, including Motorola and Lenovo, were holding back on these tablets until the version 3 release. On Techradar, Google's Andy Rubin already showed off an Android 3 prototype tablet from Motorola that gave some clues as to what Android 3 might be capable of. This includes easier navigation requiring absolutely no physical buttons, as well as 3D processing power. Android 3 is also said to have a redesigned UI, support for higher resolution 1280x760 displays and has a strict minimum hardware requirement of a 1Ghz CPU, 512 RAM and a minimum display size of 3.5".
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RE: Comment by Kroc
by geertjan on Tue 28th Dec 2010 11:24 UTC in reply to "Comment by Kroc"
geertjan
Member since:
2010-10-29

Yeah except like I said, the information you criticize Android on is incorrect.

Google has already acknowledged that tablets exist, seeing how the current SDK supports them. The max 1280 pixels is also incorrect, because the Android SDK has never defined a set amount of pixels. It has always worked with terms like "small" and "large" to define screen sizes. I'm sure the latest "extra large" screen size in Android 2.3 will work fine with any high resolution.

Oh and Android 1.0 was designed for 320x480, not 320x240, just like the iPhone SDK. In fact, the current iPhone SDK is still based on a 320x480 layout, for the iPhone 4's screen all coordinates are just scaled by 2.

Reply Parent Score: 2

RE[2]: Comment by Kroc
by pandronic on Tue 28th Dec 2010 17:44 in reply to "RE: Comment by Kroc"
pandronic Member since:
2006-05-18

for the iPhone 4's screen all coordinates are just scaled by 2.


Sounds like a terrible hack

Reply Parent Score: 2

RE[3]: Comment by Kroc
by _txf_ on Wed 29th Dec 2010 00:47 in reply to "RE[2]: Comment by Kroc"
_txf_ Member since:
2008-03-17

Aye.

iOS isn't resolution independent unlike Android. The tradeoff is that iOS can get away with using fast pixmaps for chrome and Android has to draw it. iOS just scales unsupported apps (which looks like turd) where as for Android one has to make a different layout for different dpi values (currently one can choose ldpi,mdpi,hdpi).

Edited 2010-12-29 00:51 UTC

Reply Parent Score: 3