Linked by Hadrien Grasland on Tue 11th Jan 2011 13:40 UTC
Graphics, User Interfaces Nowadays smartphones, tablets and desktop/laptop computers are all siblings. They use the same UI paradigms and follow the same idea of a programmable and flexible machine that's available to everyone. Only their hardware feature set and form factor differentiate them from each other. In this context, does it still make sense to consider them as separate devices as far as software development is concerned? Wouldn't it be a much better idea to consider them as multiple variations of the same concept, and release a unified software platform which spreads across all of them? This article aims at describing what has been done in this area already, and what's left to do.
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RE[7]: umm
by Neolander on Tue 11th Jan 2011 21:08 UTC in reply to "RE[6]: umm"
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Well, I recently got some flash plugin issue which makes every sound coming from it horribly painful to hear (32kbps MP3 is what comes to my mind), so I can't listen to all of this at the moment, but arriving at 17 minutes (when he's done with his Edit example and starts to move on to another interface components), I think I get the overall idea.

As I learned programming with Delphi, I still feel a bit nostalgic about its GUI UI designer, but I must admit that this looks indeed as fun as a text-based UI design tool can get. Also, love the auto-completion features of QT Creator.

On the other hand, you also confirmed to me that this likely won't solve the problem which I'm talking about in this article, despite what lemur2 was implying. You can write UIs for various devices using this same tool right, but if I'm not misunderstood you still have to design UIs on a per-device basis.

Edited 2011-01-11 21:23 UTC

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