Linked by Thom Holwerda on Mon 27th Feb 2012 11:19 UTC
Windows There's a lot of news coming out of Mobile World Congress in Barcelona today, but since we can't compete with the well-funded gadget blogs, I suggest you read up on the details at The Verge (or Engadget). One thing stood out to me, though. While the entire industry is moving towards more cores, more megapixels, more gigahertz, more display inches - Microsoft is doing the exact opposite. Windows Phone has been updated and optimised to run on slower hardware.
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RE: Comment by kaiwai
by zima on Sat 3rd Mar 2012 21:15 UTC in reply to "Comment by kaiwai"
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I can understand going for the low end - that makes sense but what doesn't make sense is how utterly crappy their so-called 'high end' phones are. I mean, come on, the maximum amount of storage one can get with a Windows Phone 7.5 device is 16GB?

No need to go into internet drama, this doesn't make them "utterly crappy" - even if, yeah, that one aspect is weird (maybe that's MS way to please carriers for largely losing control over OS of the handsets, and likely future Skype integration?)

That is not really "low end" BTW; maybe it's better not to fall into ~"language determines thinking" like that.

32GB and find even that is too constrictive given that I have over 160GB worth of music

160?... hm, a long time ago I had 80, in fairly high (even if lossy - Musepack and such) quality. Once I loaded it all - and Winamp reported something like 2.5 months of music, played non-stop, without repeating any single track.
(so I guess your 160 is lossless which case you might consider using some modern lossy encoder with portable music - a proper ABX test will most likely reveal you can't hear the difference even at surprisingly low bitrates; and any good DAP manager can transcode on the fly files loaded on portable device)

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