Linked by Thom Holwerda on Fri 25th May 2012 14:55 UTC
General Unix James Hague: "But all the little bits of complexity, all those cases where indecision caused one option that probably wasn't even needed in the first place to be replaced by two options, all those bad choices that were never remedied for fear of someone somewhere having to change a line of code... They slowly accreted until it all got out of control, and we got comfortable with systems that were impossible to understand." Counterpoint by John Cook: "Some of the growth in complexity is understandable. It's a lot easier to maintain an orthogonal design when your software isn't being used. Software that gets used becomes less orthogonal and develops diagonal shortcuts." If there's ever been a system in dire need of a complete redesign, it's UNIX and its derivatives. A mess doesn't even begin to describe it (for those already frantically reaching for the comment button, note that this applies to other systems as well).
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RE[2]: Comment by Gone fishing
by kwan_e on Mon 28th May 2012 03:14 UTC in reply to "RE: Comment by Gone fishing"
kwan_e
Member since:
2007-02-18

The typical mammalian teeth are probably one of more frustrating baggages... I'm fairly certain that most of humanity would like to have a new set of teeth every dozen years to two decades, or so.


I like to think the reason why humans are so successful is because we were dealt a really crappy hand by natural selection. We have probably the least remarkable mammalian features - we're not strong, we're not fast, we're not fast breeders, we are not huge or tiny, we have average eyes, we have average smelling, we have average ears, we have a bad spine. And it's probably because of these crappy parts that we had to work really hard on cooperation and language and tools which increases intelligence to allow us to overcome our crappy bodies.

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