Linked by Thom Holwerda on Wed 25th Jul 2012 22:18 UTC
OSNews, Generic OSes The article I'm about to link to, by Oliver Reichenstein, is pretty terrible, but it's a good way for me to bring up something I've been meaning to talk about. First, the article: "Apple has been working on its file system and with iOS it had almost killed the concept of folders - before reintroducing them with a peculiar restriction: only one level! With Mountain Lion it brings its one folder level logic to OSX. What could be the reason for such a restrictive measure?" So, where does this crusade against directory structures (not file systems, as the article aggravatingly keeps stating) come from?
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It's dependent on network access, which make it an online storage. Aka exact same pros and cons than cloud storage.

It syncs to local copies, just like dropbox. Yes, the master store is on the internet, but you can work offline quite easily and re sync when you have access again.

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phoudoin Member since:

Now it's synced with local storage.
But in the future, with always more throughput?
The local / remote sync will becomes a cache or offline feature, up to the point that without access, no game.

It's already happened with... video games!
For the same exact end objective.

Reply Parent Score: 3