Linked by Thom Holwerda on Mon 1st Oct 2012 18:22 UTC
Apple "Apple has changed its iOS developer guidelines, adding a clause (on September 12, a source tells me) that reads: 'Apps that display Apps other than your own for purchase or promotion in a manner similar to or confusing with the App Store will be rejected.' That's a change that could have wide-reaching effects, especially on promotion models that offer developers a paid top slot on app recommendation offerings like FreeAppADay, Daily App Dream and more." Weird clause. Doesn't really seem to address any issue I can think of.
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I have never understood the fascination people have with a product that gives them little to no control over the product they just purchased (except what Apple chooses to let you do), especially when there are many more choices that give you lots of freedom.

Ultimately of course this is subjective. But I can only explain as to why i'm willing to pay a premium for this limited freedom - It's a polished product with a better user experience. The price for this is less flexibility/freedom. I value the polished user experience (and build quality and design) more than I do the extra options I get from buying what I consider to be a crappier product (crappier not in terms of hardware or software "features", but in terms of getting things done that I need or want to get done).

With many Apple products you have to own them (or at least use them at length) to get what the big deal is. You really appreciate the attention to detail they offer when you go back to using something else.

I have darwin, freeBSD, and ubuntu on some of my hard drives but I never use them anymore (we do use CentOS in the office though). The freedom to customise those OSes means little to me, the polish and ease of use of OS X to me is worth the price (it helps that the hardware looks great).

Also, let's face it - It's really not that hard to jailbreak the iPhone and do pretty much whatever you want with it.

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