Linked by Thom Holwerda on Mon 12th Nov 2012 15:56 UTC
BeOS & Derivatives Can you believe they've come this far by now? Once known as OpenBeOS, Haiku today announced the release of the fourth alpha for Haiku R1. It seems like only yesterday when BeOS died and OpenBeOS rose form its ashes, generating a new hope among the legions of avid BeOS fans. Now, almost twelve years later, we've hit the fourth alpha.
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RE: In what sense...
by Tuishimi on Tue 13th Nov 2012 15:01 UTC in reply to "In what sense..."
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I enjoyed working with the database-like file system. Scripting and creating some dynamic website code in Python was fun too... I just loved how it all worked, looked, FELT...

When Haiku can do everything R5 (with the beta networking update) could do I will definitely consider moving back to it even ditching my games on Windows (or at least making Windows secondary).

The only API work I did was to add syntax plugins for an editor... so that doesn't really count.

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