Linked by Howard Fosdick on Tue 13th Nov 2012 06:13 UTC
Thread beginning with comment 542529
To view parent comment, click here.
To read all comments associated with this story, please click here.
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[5]: Low-footprint, low-power "revolution"
by renox on Wed 14th Nov 2012 16:34
in reply to "RE[4]: Low-footprint, low-power "revolution""
If I got this right, the opensource driver is just a way to access a high level API which is then compiled by the firmware running on the companion CPU(VPU) to primitives which are then run on the GPU.
So if there is a bug on the firmware, it's difficult to workaround because you don't have access to the low-level primitives.




Member since:
2010-03-08
-from a maintenance POV this is useless
-from a licensing POV 100% of the code running on the ARM CPU is Free which is a big news indeed.
Let me see if I get this right...
-GPU firmware is closed-source
-Driver is open-source, the communication protocol with the firmware is open-specced, and it is possible to implement an OSS OpenGL stack
Is that the way it works? If so, isn't it a big win already for OSS drivers developers?