Linked by Thom Holwerda on Fri 28th Dec 2012 16:05 UTC
Thread beginning with comment 546537
To view parent comment, click here.
To read all comments associated with this story, please click here.
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[2]: console update cycle
by MyNameIsNot4Letter on Fri 28th Dec 2012 23:49
in reply to "RE: console update cycle"




Member since:
2005-07-06
I don't think the specs matter very much. Ouya is targeting indie developers and for the most part those just don't have the resources to produce the expensive high quality art assets that would be needed for a high-end console. I'd say the fact it has relatively weak hardware is a bonus here.