Linked by boldingd on Tue 29th Jan 2013 23:12 UTC
Games It seems to have so far escaped OSNews' notice (if the top few hits for a site-search for 'Steam' is any indication) that Steam for Linux is now in Open Beta; you can get the Linux steam client from So far, they appear to only be making an Ubuntu .deb available, and the client will require closed-source GPU drivers in order to work.
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RE: Noveau development
by lucas_maximus on Thu 31st Jan 2013 19:21 UTC in reply to "Noveau development"
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It's not naïve at all. There have been benchmarks comparing the closed NVidia driver underclocked to the same core speeds as the open source nouveau drivers, and the Nouveau drivers outperformed the NVidia drivers. What will happen is Gallium3d is rapidly gaining OpenGL 3.2/3.3 support, OpenGL 4.x features are already being implemented. The GL levels will catch up to NVIDIA's closed drivers. The performance is already very good, core clock/memory clock not withstanding (and that's already being reverse engineered quickly, checkout the link in the feature matrix for clock speeds). As that work gets implemented it's going to become much easier to get newer cards supported. Each new generation of cards doesn't need to have the entire GL stack reimplemented. As much as possible is being rolled into Gallium which is lowering the needed dev time to get working drivers. Geforce 9x00 to 6x0 series cards are already very well supported and gaining quickly. Most of the "Red" is on old cards that no one should be using anyway. VDPAU support is mostly implemented. Based on current progress two years is actually a pretty good estimate. I've been following this stuff for more than 10 years, I've also done enough development and been around the Linux Game Development community to be able to say that this is coming along unbelieveably well. It's going to be like the Wifi drivers, in Two years graphics card support will Just Work on Intel/Nvidia and maybe even on ATi (I won't hold my breath on ATi).

Yeah okay then! </sarcasm>

Sorry unless the open drivers are being delivered by the manufacturer I doubt they will be on par with the latest hardware.

Unless it is the latest and greatest most intensive 3D renderings and Games with the latest OpenGL, the benchmark is pretty mute.

Games running in Direct X 9 on my hardware were fine on an older card at 1680x1050, but DirectX 11 was unplayable at the same resolution.

Lets see how these drivers stack up against the closed source drivers once the latest OpenGL is supported.

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