Linked by Thom Holwerda on Thu 27th Jun 2013 18:35 UTC
Games "Microsoft's Build developers conference in San Francisco has mainly focused on Windows 8.1 so far, but the company spent a few minutes talking about the future Xbox One development platform on Thursday. Steve Guggenheimer, vice president of Microsoft's Developer & Platform Evangelism group, provided big hints at how developers can target the Xbox One in future." Many Windows 8 Metro applications would work relatively well with Kinect gestures and such - so this makes sense to me. Still don't want a 'media entertainment experience device' though; I want a game console.
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RE[4]: Problem is ....
by jbates on Fri 28th Jun 2013 04:38 UTC in reply to "RE[3]: Problem is ...."
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I don't know if people are still willing to pay that much. That was 7 years ago, when the graphical jump from Xbox/PS2-gen era to HDTVs and 360/PS3 was immense. It was also before smart phones and tablets. For many people, game consoles and video games were synonymous.

The thing that bugs me about Xbox (360 and One) is how much it reminds me it's not a game console anymore despite the fact that that's all I want to use it for. To get to my game, I have to navigate a labyrinth of multimedia advertisements I care nothing about. Sony's much nicer about keeping that on the side. Advertisements are probably one of the reasons Microsoft wanted to force users to use the Internet.

I'd be much more excited about the possibility of Windows 8 apps on the Xbox One if Microsoft hadn't deprecated XNA out of the blue. C# + XNA is THORUGHLY good for indie game developers. It would make perfect sense for 3rd part media app development to be near-identical to Windows 8 development, but only time will tell if it's an open registration app store.

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