Linked by Howard Fosdick on Tue 2nd Jul 2013 21:04 UTC
Editorial Like many of you, I've been watching the big changes in user interfaces over the past few years, trying to make sense of them all. Is there a common explanation for the controversies surrounding the Windows 8 UI and Unity? Where do GNOME 3, KDE, Cinnamon, and MATE fit in? This article offers one view.
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RE: Ubuntu Unity
by eco2geek on Sun 7th Jul 2013 05:18 UTC in reply to "Ubuntu Unity"
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> Unity is almost identical to OSX and Win7

I can't speak to OS X, but Unity is in no way identical to Win7. Win7 has no global menu. It has nothing even close to resembling the dash (which, IMO, is the clunkiest part of Unity). It has no "HUD." Its minimize, maximize, and close buttons are where they've always been. Its bottom bar is much closer to KDE's in layout and in functionality than Unity's. It has a hierarchical, searchable "Start" menu.

And that's a good thing. If Win7 were like Unity, I would never have bought it. Actually, Win8 is more like Unity, and I have no plans to upgrade.

What's so bad about Unity? It's clunky and it gets in your way.

I've been trying for some time to think of a real-world mechanical object that has a UI that's as clunky as Unity's, but have been unable to. Anyone have any suggestions?

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