Linked by Thom Holwerda on Wed 25th Sep 2013 21:46 UTC
Games

Entertainment is not a one-size-fits-all world. We want you to be able to choose the hardware that makes sense for you, so we are working with multiple partners to bring a variety of Steam gaming machines to market during 2014, all of them running SteamOS.

Where Sony and Microsoft follow the iOS model for consoles, Valve is aiming for the Android model, including Valve's own line of 'Nexus' devices. As Valves notes, no restrictions - you can change the hardware, software, and install any operating system you want. The right approach, obviously.

The cooperation between Valve and NVIDIA is quite close, as NVIDIA details on its blog:

Engineers from Valve and NVIDIA have spent a lot of time collaborating on a common goal for SteamOS: to deliver an open-platform gaming experience with superior performance and uncompromising visuals directly on the big screen.

NVIDIA engineers embedded at Valve collaborated on improving driver performance for OpenGL; optimizing performance on NVIDIA GPUs; and helping to port Valve's award-winning content library to SteamOS; and tuning SteamOS to lower latency, or lag, between the controller and onscreen action.

This is going to be big. After being defeated in mobile, it seems Microsoft is facing another frontal assault on another one of its strongholds: gaming, whether it be Windows or Xbox.

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RE[2]: History repeats itself
by moondevil on Thu 26th Sep 2013 07:44 UTC in reply to "RE: History repeats itself"
moondevil
Member since:
2005-07-08

What Valve are attempting to do is to prevent the same market stagnation (fear-based publishing) that is choking the current console market.


The publishers have brought this upon themselves by only sponsoring development of Doom and Ultima clones.

Reply Parent Score: 3

RE[3]: History repeats itself
by Kroc on Thu 26th Sep 2013 08:28 in reply to "RE[2]: History repeats itself"
Kroc Member since:
2005-11-10

Absolutely, but they should be allowed to fail in their own right, without bringing everybody else down too. The publishers control almost everything that gets put onto consoles, blocking any kind of innovation and reinvigoration.

It is Microsoft's full intention that the PC become like the console (the only place they're successful right now).

Valve what things to go the other way. The console should become like the PC -- flexible, adjustable, open to anybody to rewrite the rules.

Reply Parent Score: 3

RE[4]: History repeats itself
by moondevil on Thu 26th Sep 2013 11:55 in reply to "RE[3]: History repeats itself"
moondevil Member since:
2005-07-08

It only became like that thanks to the 80's games crash, which allowed Nintendo to push for the console publishing model that still exists nowadays.

Reply Parent Score: 3

RE[3]: History repeats itself
by Savior on Thu 26th Sep 2013 09:39 in reply to "RE[2]: History repeats itself"
Savior Member since:
2006-09-02

Ultima? You are right on about Doom clones, but I don't even know when the last traditional c-rpg came out...

Reply Parent Score: 2

RE[4]: History repeats itself
by moondevil on Thu 26th Sep 2013 11:53 in reply to "RE[3]: History repeats itself"
moondevil Member since:
2005-07-08

Ultima as the precursor of all MMOs that exist nowadays.

Reply Parent Score: 3