Samsung outsells iPhone, breaks shipping records

In case you were still doubting whether or not Apple's lawsuits against Samsung were a case of 'if you can't compete, litigate', Samsung's financial results should seal the deal. The company shipped round and about 50 million smartphones, twice as many smartphones as Apple shipped. So, not only is Android doing better on smartphones than iOS, there's now also a single manufacturer outselling Apple. Oh, the next avenue for de-emphasizing this achievement has already reared its head: Samsung has a wider portfolio, and as such, the comparison isn't fair. Nonsense, of course - Volkswagen sells lots more models than, say, Mazda, but that doesn't mean you can't compare them. Maybe, just maybe, having a wide portfolio of devices to meet the various different needs of the market is simply a very good strategy. It'll be interesting to see just how much Apple can take back with the next iPhone, especially since the full potential of the Galaxy SIII hasn't been realised yet and will be accounted for in Samsung's next quarter as well. Fun, such a fight between titans. Just too bad one of the two titans plays dirty by opting for the courtroom.

U.S. Broadband Access Lags

A free, new report from the New America Foundation compares cost, speed, and availabilty of internet connectivity in 22 cities around the world. The report concludes that U.S. consumers face comparatively high, rising connectivity costs, even while the majority have very limited choices -- often only one or two providers. The report argues that U.S. broadband policies need to change, otherwise consumer choice will continue to deteriorate.

The Mac App Store’s future of irrelevance

In agreement with Marco Arment? I shall quickly venture outside and inform myself of the possibility of catching a fleeting glimpse of an avian sus scrofa domesticus. "The Mac App Store is in significant danger of becoming an irrelevant, low-traffic flea market where buyers rarely venture for serious purchases. And I bet that's not what Apple had in mind at all." There's an issue with the Mac App Store: Apple runs the danger of chasing most serious applications away from the store. While I would personally consider this to be a big win for computing, I'm sure Apple doesn't exactly see it that way.

Andre Hendrick, the man who kept the PC open, passed away

"Andre Hedrick, a principal engineer and operating system architect at Cisco Systems and a Linux kernel contributor, has died. He leaves behind a wife, four young children and many friends. Andre made a significant contribution to personal computing history in a way few people fully realise." I indeed had no idea. It's subtle, but quite important indeed. Worth reading, and our thoughts and condolences with his family and friends.

Minecraft creator sued by Uniloc serial litigator

"Mojang is one of ten companies, including Electronic Arts, GameLoft and Square Enix, that have been named in the lawsuit. The patent that Uniloc claims Mojang and others are using without permission describes a way to check that a person wanting to play a game has the right to do so. If not, that person is locked out of the game. In its court papers, Uniloc says the version of Minecraft for Android mobile phones violates its patented technology. Throughout the court papers, Uniloc misspells the name of the hugely popular game as 'Mindcraft'." Markus Persson, known as Notch, has this to say: "Software patents are plain evil. Innovation within software is basically free, and it's growing incredibly rapid. Patents only slow it down." Notch added that he will throw piles of money at this case to make sure the trolls don't get a cent.

Valve’s Gabe Newell: Windows 8 will be catastrophe for PC space

Valve's Gabe Newall on Linux and Windows 8: "We want to make it as easy as possible for the 2500 games on Steam to run on Linux as well. It's a hedging strategy. I think Windows 8 is a catastrophe for everyone in the PC space. I think we'll lose some of the top-tier PC/OEMs, who will exit the market. I think margins will be destroyed for a bunch of people. If that's true, then it will be good to have alternatives to hedge against that eventuality."

The Apple-Samsung trial: what Samsung will attempt to prove

Samsung's filings in one of the cases with Apple (I lost track because I have a life) are actually pretty cool. "Samsung has been researching and developing mobile telecommunications technology since at least as early as 1991 and invented much of the technology for today's smartphones. Indeed, Apple, which sold its first iPhone nearly twenty years after Samsung started developing mobile phone technology, could not have sold a single iPhone without the benefit of Samsung's patented technology." Another gem: "Contrary to the image it has cultivated in the popular press, Apple has admitted in internal documents that its strength is not in developing new technologies first, but in successfully commercializing them."

What’s with this anti-directory structure movement?

The article I'm about to link to, by Oliver Reichenstein, is pretty terrible, but it's a good way for me to bring up something I've been meaning to talk about. First, the article: "Apple has been working on its file system and with iOS it had almost killed the concept of folders - before reintroducing them with a peculiar restriction: only one level! With Mountain Lion it brings its one folder level logic to OSX. What could be the reason for such a restrictive measure?" So, where does this crusade against directory structures (not file systems, as the article aggravatingly keeps stating) come from?

OS X Mountain Lion released, Siracusa’s review also up

Apple has just released Mountain Lion to the Mac App Store. For a measly $20, Lion users can move to the new release right now, and honestly, at that price, there's little reason not to for the Mac users among us. It's not a huge or massive release or anything, but if you're a fan of iOS, you're going to love all the OS bits and pieces that are being transferred to your desktop. Have fun installing, and, as always, be sure to read the only review that matters: John Siracusa's 25000 words long review (that's almost as long as the thesis I wrote to earn my master's degree, holy cripes!). I know what I'll be reading today on my brand new Nexus 7. If you can, please support Siracusa by buying the ebook version on Amazon (currently stuck in the review process, should show up any minute now). Why? Because Siracusa's kind of technology writing is something we need to cherish, because we have less and less of it.

Closed for business

"I read earlier this week about a developer who made their Android version free after the $1 game was extensively pirated. Stories like this come as no surprise, but the industry press rarely deals with the core problem - and nor does Google. Whilst the aforementioned story about the Android game didn't surprise me, it did horrify me. Android is designed to be difficult to make money from, and the core issue is that it's open - with the corrosive mentality that surrounds such openness."

Apple reports third quarter results

"Apple today announced financial results for its fiscal 2012 third quarter ended June 30, 2012. The Company posted quarterly revenue of $35.0 billion and quarterly net profit of $8.8 billion, or $9.32 per diluted share. These results compare to revenue of $28.6 billion and net profit of $7.3 billion, or $7.79 per diluted share, in the year-ago quarter. Gross margin was 42.8 percent compared to 41.7 percent in the year-ago quarter. International sales accounted for 62 percent of the quarter's revenue. The Company sold 26.0 million iPhones in the quarter, representing 28 percent unit growth over the year-ago quarter. Apple sold 17.0 million iPads during the quarter, an 84 percent unit increase over the year-ago quarter. The Company sold 4.0 million Macs during the quarter, a two percent unit increase over the year-ago quarter. Apple sold 6.8 million iPods, a 10 percent unit decline from the year-ago quarter."

Windows 7 on the Retina MacBook Pro

"Though Windows 7 doesn't quite have the same experience when it comes to resolution and scaling control as OS X does - it can be a bit of a chore to get it just the way you like it - it's still quite useable on the Retina MacBook Pro's 15" 2880 x 1800 pixel screen. I recommend running Windows at full resolution with the 150 percent scaling setting - that seemed to give the best overall usability. 'Retina' class desktop displays are still a relative rarity today, so it will be some time before software developers adapt applications to best take advantage of such a resolution. In the meantime, you should have no trouble running Windows on the Retina MacBook Pro if the need arises." A look at how Windows 8 handles the display would've been nice, too.

Nokia discussing Windows Phone 8 plans with carriers

"Nokia is set to market their first Windows Phone 8 hardware differently, according to a report by the Financial Times. The manufacturer will be entering into partnerships with a handful of EU carriers to exclusively launch their next generation Windows Phone. The newspaper states the company has already entered into talks with a number of operators including France Telecom." Not to be a spoilsport or anything, but doesn't carrier exclusivity kind of rely on people actually, you know, desperately wanting a certain device? It's like Nokia's executives live in this fairytale land where people are actually buying Lumias and plan their actions accordingly. It's uncanny.

Hardware accelerating everything: Windows 8 graphics

A very detailed post at the Building Windows 8 blog about the graphics subsystem in Windows 8 - very interesting. One part stood out to me, though: "The Metro style design language is typographically rich and a number of Metro style experiences are focused on providing an excellent reading experience. DirectWrite enables great typographic quality, super-fast processing of font data for rendering, and provides industry-leading global text support. We've continued to improve text performance in Windows 8 by optimizing our default text rendering in Metro style apps to deliver better performance and efficiency, while maintaining typographic quality and global text support." All this still doesn't explain why text rendering on Metro (so not the classic desktop) had to be made as horrible as it is. Please, for the love of god, give us the option of turning ClearType's subpixel RGB optimisation back on for Metro applications. Fonts look horrible without it, which is kind of ironic given how font-heavy Metro is.

Dead Trigger for Android free due to high piracy rates

Without giving any detailed information, Madfinger Games announced that because the piracy rates of their game Dead Trigger were so high on Android, they made the game available for free. This sucks balls. I'm interested in more detailed statistics, especially where, exactly, the piracy rate is highest, considering you can only get paid Google Play applications in 31 countries, and then, often only with a credit card (which many people outside of the US don't have and/or use). It wouldn't surprise me in the slightest if those piracy rates mostly come from places without paid applications support and/or with lousy payment options. In any case, Google needs to get its act together with the Play Store.

Linux 3.5 released

Linux kernel 3.5 has been released. New features include support for metadata checksums in Ext4, userspace probes for performance profiling with systemtap/perf, a simple sandboxing mechanism that can filter syscalls, a new network queue management algorithm designed to fight bufferbloat, support for checkpointing and restoring TCP connections, support for TCP Early Retransmit (RFC 5827), support for android-style opportunistic suspend, btrfs I/O failure statistics, and SCSI over Firewire and USB. Here's the full list of changes.

Where Microsoft has ‘more taste’ than Apple

Mike Elgan at Cult of Mac: "It must surely be a sign of the impending apocalypse that Microsoft's operating systems have 'more taste' than Apple's. I'm referring, of course, to Apple's inexplicable use of skeuomorphic design in iOS and OS X apps, and contrasting that with Microsoft's stark avoidance of such cheesy gimmickry in the Windows 8 and Windows Phone user interfaces. A skeuomorphic design in software is one that 'decorates' the interface with fake reality - say, analog knobs or torn paper. The problem is worse than it sounds." Won't come as a surprise to anyone that I wholeheartedly agree with this one. iOS and Mac OS X are ruined by an incredibly high Microsoft BOB factor. I have no idea how - or if - Apple will address this, or if the current downward spiral is going to continue.