Does PR Work for Open Source Projects?

A discussion on the Haiku mailing list about the recently announced icon contest has set off a somewhat controversial debate about communication in the project. The Haiku leadership seems to be of the idea that it is not yet a good time to the start PR machine, while the member of the community who initiated the discussion argues that, if done right, communication can be beneficial for the project at any point in time, and that it may actually help find the developers that the project so badly needs. Quite coincidentally, this article related to the topic of marketing open source projects.

Slackware Linux 11.0 RC1 Released

The long development process of Slackware Linux 11.0 is about to conclude - that's according to Patrick Volkerding who has declared the "current" tree as RC1: "There are still a few changes yet to happen, but let's call this Slackware 11.0 release candidate 1." Other recent changes include upgrade to stable kernel 2.4.33; upgrade to udev 097, and rebuild of glibc 2.3.6 for both 2.4.33 and 2.6.16.27 kernels. Update: Screenshots.

Exploring .NET’s Isolated Storage

Windows INI files and its registry have both advantages and limitations, particularly from a developer's viewpoint. In this DevSource article, Peter Aitken explains what they are, and explains how .NET's isolated storage works: it provides a location on your drive that only a specific application can find and use. He explains when isolated storage is a developer's best friend, and when you shouldn't bother.

Extending the GPL for Application Service Providers

Funambol CEO Fabrizio Capobianco is scheduled to announce a draft version of a modified GPL today that would add a provision requiring service providers to distribute changes to code, even if they don't "distribute" the code beyond their own servers. Capobianco calls this the Honest Public License (HPL), and the additional provision could add an entirely new wrinkle to free software.

Beyond DirectX 10 – A Glance at DirectX 10.1

"DirectX 10 is likely to see a number of point revisions during its lifespan and the first of these, imaginatively titled DirectX 10.1, will be the first of these. It may surprise some of you reading this, but the features which will be added by DirectX 10.1 have already been decided upon and information made available about them, so in this article we'll be taking a look through what we can expect to see in DirectX 10.1 compliant hardware."

Hardware Virtualization Slower Than Software?

" a new white paper by VMWare that comes to the surprising conclusion that hardware-assisted x86 virtualization oftentimes fails to outperform software-assisted virtualization. My reading of the paper says that this counterintuitive result is often due to the fact that hardware-assisted virtualization relies on expensive traps to catch privileged instructions while software-assisted virtualization uses inexpensive software substitutions." Read more at Slashdot.