The touchscreen infotainment systems in new cars are a distracting mess

When I’m in charge of a car company, we’re going to have one strict rule about interior design: make it so it doesn’t cause you to crash the car.

You’d think this would already be in effect everywhere, but no. Ever since the arrival of the iPhone, car designers have aspired to replicate that sleek, glassy aesthetic within the cabin. And it never works, because you tend to look at a phone while you use it. In a car, you have this other thing you should be looking at, out there, beyond the high-resolution panoramic screen that separates your face from the splattering june bugs.

If a designer came to me with a bunch of screens, touch pads, or voice-activated haptic-palm-pad gesture controls, I’d trigger a trapdoor that caused the offender to plummet down into the driver’s seat of a Cadillac fitted with the first version of the CUE system—which incorporated a motion sensor that would actually change the screen as your finger approached it. And I’d trigger my trapdoor by turning a knob. I wouldn’t even have to look at it.

I couldn’t agree more. One of the things I dread about ever replacing my 2009 Volvo S80 are these crappy touchscreens that are added to every car these days, often of dubious quality, with no regard to user interface design or driver safety. For instance, I don’t want to take my eyes off the road just to adjust the temperature of the climate control – there should be a big, easy to find knob within arm’s reach.

This just seems extremely unsafe to me.


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