Google is working to bring official Steam support to Chrome OS

Last week in Las Vegas while at CES, I spoke with Kan Liu, Director of Product Management for Google’s Chrome OS. In a wide-ranging discussion about the Chrome platform and ecosystem, Liu dropped something of a bombshell on me: the Chrome team is working—very possibly in cooperation with Valve—to bring Steam to Chromebooks.

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The next question, of course, is just what sorts of games would even be worth playing on a Chromebook when run directly on local hardware. Currently, most Chromebooks have extremely limited 3D acceleration performance, with only the most recent devices like Samsung’s Galaxy Chromebook possessing vaguely passable GPUs. Liu said we could expect that to change: more powerful Chromebooks, especially AMD Chromebooks, are coming. Liu would not explicitly confirm that any of these models would contain discrete Radeon graphics, but told us to stay tuned.

This makes a lot of sense. Sure, you won’t be running the latest and greatest AAA titles on Chromebooks any time soon, but Steam has a massive library of less intensive games and older titles that would run just fine on any mid-range Chromebook. On top of that, this would open Chromebooks up to Steam’s streaming feature.

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