It seems NCommander’s horrid journey porting Doom to AIX is inspiring others to the same. This time around, Cariad Keigher ported Doom to a more obscure UNIX variant – Apple’s A/UX.
I’ve never considered porting Doom before, but I was curious if my favourite abandoned UNIX variant had a port. With some very brief cursory searches on Google and GitHub, I was led to believe that this was unlikely or if it had been done, it was never publicly announced a port or it has been lost to the sands of time.
If it is the case nobody has bothered, there is a good reason: it isn’t exactly necessary. Once I explain A/UX, it’ll make sense why I am likely the first person ever to port the game to this platform.
All I can say is – godspeed to people like NCommander and Keigher. This sort of hackery makes me feel all warm and fuzzy inside, even if I don’t always understand all the details of the programming work they’re doing. I wonder who will pick up the baton and what obscure UNIX will get a Doom port next.
May I make a suggestion?
Why Doom btw? Can’t they port one of the Quakes to showcase the OpenGL support of those systems? Maybe even Doom 3?