This site contains reconstructed source code for Lander, David Braben’s epic game for the Acorn Archimedes, with every single line documented and (for the most part) explained.
Lander was the very first game to be released for the ARM processor, and it is both a milestone and a masterpiece.
My hope is that this site will be useful for those who want to learn more about Lander and what makes it tick. It is provided on an educational and non-profit basis, with the aim of helping people appreciate the second classic game from this legend of 3D coding (the first classic being Elite, of course).
↫ Mark Moxon
An incredibly valuable resource.
In the computer studies rom at school we had a load of BBC Masters and then a single Archimedes. I recall being very impressed by its speed (I had an Amiga 500 at the time IIRC), This game helped highlight that as I remember it running very smoothly.
I think Braben expanded the demo in to a game called Zarch. Lander was okay. But I remember it was frustrating because mouse was all so new for controlling a 3D object…I think it shipped with every Archimedes up till at least the A5000. But you needed a disk to play it on most Archies, because most were floppy only, except for what was built in to the ROM.
Plus Frontier (Elite 2) retro engineered source code is also available out there.