AmanithVG is an implementation of OpenVG, the new application programming interface (API) for hardware accelerated 2D vector and raster graphics, created by the Khronos group. Differently from any other OpenVG implementation, AmanithVG is entirely built on top of OpenGL (from 1.1 to 2.0, using extensions where available) and OpenGL|ES (1.1 and 2.0) APIs. You can watch the AmanithVG video at YouTube.
AmanithVG First Technology Preview Released.
Submitted by muratmat 2006-07-10 Graphics 11 Comments
I wonder how Amanith’s performance compares to glitz.
Looks like a great addition to the technology choices for the web and other desktop display uses, provided they keep it open, accessable and cross-platform.
I don’t mean to discourage the work done by the Amanith folks. But by the looks of this video, it seems that the software rendering in Anti-Grain Geometry works faster. From hardware accelerated rendering, I would have expected something really smooth.