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Windows Archive

Review: Windows 10 Creators Update is a small major update

The Creators Update represents more solid incremental improvement to Windows 10. With features such as Night Light, Microsoft is showing that it can use the new Windows 10 development and release model to react more quickly to work done by its competitors, and to put new features in front of Windows users more quickly than before. While the changes to the privacy settings won't make everyone happy, they show that the company is also able to respond to user demands more rapidly than in the past, too.

That said, the "creators" theme feels like a stretch. The release doesn't include everything originally planned - the People Hub, demonstrated at last year's launch event, was pushed back - but even if that were included, it wouldn't make the build seem any more creator-y. Some of the work, such as the VR support, is foundational rather than something people are going to run out and use. Others, such as Game Mode, are (I hope) a taste of things to come rather than a finished product.

I have the Creator's Update running already, and it's really not all that noticeable. General availability will be on 11 April.

Microsoft is infesting Windows 10 with annoying ads

Now Microsoft is planning to preload another app in Windows 10: Sling TV. While only US Windows 10 users will get Sling TV preloaded without the necessary subscription, it will sit alongside Candy Crush and Solitaire as other examples of what will soon be described as bloatware. Thankfully, it’s easy to uninstall these unnecessary apps, but that doesn’t mean Microsoft won’t add more to the mix in the future. Microsoft used to blame its OEM partners for bundling lots of useless apps on Windows PCs, but now it has itself to blame for doing the same to Windows 10.

More and more ads are coming to products you actually already pay for.

Blocking Windows 7, 8.1 updates for Kaby Lake, Ryzen chips imminent

Ars Technica reports:

A recently published Knowledge Base article suggests that Microsoft is going to block Windows Updates for owners of the latest Intel and AMD processors if they try to run Windows 7 or 8.1.

Last year, Microsoft announced a shift in the way it would support Windows. Going forward, new processors, including Intel's Kaby Lake and AMD's recently-released Ryzen, would require the newest version of Windows. Users of Windows 7 and 8.1 would be out of luck, with Microsoft having no plans to support the new chips on the old operating systems.

Take note.

Windows 10 tip: turn off File Explorer advertising

I've led the charge against Microsoft's advertising efforts in Windows, noting back in 2012 that the software giant cheapened Windows 8 with ads. Despite my warnings about a slippery slope - Microsoft would only escalate its in-box advertising down the road, I cautioned - Windows 10, sadly, was even worse. And now the Creators Update is coming, bringing with it yet another escalation of in-product advertising. Most notably, and most disturbingly, in File Explorer.

iOS and Android do the same thing, where they pester you left and right with ads for nonsense like music services or cloud storage. It's user-hostile and infuriating.

Windows 10 to get setting to block Win32 application installation

The latest Windows 10 Insider Preview build doesn't add much in the way of features - it's mostly just bug fixes - but one small new feature has been spotted, and it could be contentious. Vitor Mikaelson noticed that the latest build lets you restrict the installation of applications built using the Win32 API.

The Settings app has three positions: allow apps from anywhere (the default), allow apps from anywhere but prefer apps from the Store, and only allow apps from the Store. Put in its most restrictive third position, this setting will block the installation of traditional Win32 applications; only those shipped through the Store using the Project Centennial technology will work. Interestingly, the switch only appears to govern installation. Changing the setting to "Store apps only" will allow existing Win32 applications to work, only preventing new ones from being installed.

You can feel both Apple and Microsoft struggling with the balance between store-only and free-for-all.

EU privacy watchdogs say Windows 10 still raises concerns

European Union data protection watchdogs said on Monday they were still concerned about the privacy settings of Microsoft's Windows 10 operating system despite the U.S. company announcing changes to the installation process.

The watchdogs, a group made up of the EU's 28 authorities responsible for enforcing data protection law, wrote to Microsoft last year expressing concerns about the default installation settings of Windows 10 and users' apparent lack of control over the company's processing of their data.

Remember Scroogled? Good times.

Microsoft hosts the Windows source in a 300GB Git repository

Just as Windows' development had become complex and fragmented, so too did the company's internal systems for things like source control, issue tracking, testing, building, code analysis, and all the other tasks that fall under the application lifecycle management umbrella. And just as Windows' development was unified as OneCore, the company has embarked on an effort to unify its ALM and develop what it calls One Engineering System (1ES).

The cornerstone of 1ES is TFS, but for 1ES, the company wanted to do more than just standardize on TFS; it wanted to switch to a single version control system. TFVC, Source Depot, and Git were the obvious contenders, though other options such as Mercurial were also considered. In the end, the company standardized on Git.

Why reinvent the wheel all the time, when you can just use a tool everybody else is already using anyway?

The Windows for Workgroups launch event

Due to an SSD failure last year, I lost a bunch of my virtual machines, including my Windows 3.11 virtual machine. I don't actually use these for anything, but I like having these old operating systems at my fingertips, in case, I don't know, the world is about to end and the only way to prevent it is to run a very specific Windows 3.11-only application. So, yesterday, I recreated the virtual machine.

This seems like an excellent opportunity to link to the original Windows for Workgroups (Windows 3.11) launch event, from October 1992. I'm not even going to try to characterise or summarise this event, because it's so incredibly Microsoftian and '90s, the English language simply doesn't contain enough words to paint an accurate picture.

I grew up with MS-DOS and later Windows 3.x, so this is a strange, somewhat... Twisted throwback to... Let's call it 'simpler' times.

Microsoft working on ‘Cloud Shell’

Last week, details emerged of Microsoft's plans to develop a single, unified, 'adaptive shell' for Windows 10. Known as the 'Composable Shell', or CSHELL, the company's efforts were said to be focused on establishing a universal Windows 10 version with a standardized framework to scale and adapt the OS to any type of device, display size or user experience, including smartphones, PCs, tablets, consoles, large touchscreens, and more.

Today, Petri reported that Microsoft is working on a new shell for Windows known as 'Cloud Shell'. According to internal documentation referred to in that report, Cloud Shell is described as a "lightweight version of Windows designed for the modern computing world." It also hints at plans to introduce the Cloud Shell sometime in 2017 - but little else is known about the new shell besides that.

To this day, Windows 10 on the desktop is still a hodgepodge of both Metro and Win32 applications; Explorer, for instance, is still a Win32 application. I would assume that all this chatter relates to unifying the shell into a single, adaptable Metro application.

Microsoft details Windows Game Mode

Last year, we set out to make Windows 10 the best Windows ever for gaming. With Game Mode, it's our goal to now take things a step further to make the gaming experience on Windows even better. Our vision is that Game Mode optimizes your Windows 10 PC for an improvement in overall game performance. This week's Windows Insider build represents the first step on our journey with Game Mode.

Basically, it prioritises CPU and GPU resources for your game, so you can eek out a bit more performance. I'm not quite sure if there'll be a benefit for people at the higher end (I don't think my GTX1070 running at 2560x1440 will benefit much), but for slightly lower specifications it might just give that extra little bit for a more consistent experience.

All in all, I'm happy with these gaming-oriented features in Windows, but I really hate how Microsoft is slapping 'Xbox' on everything and tries to take me out of my beloved and trusted Steam environment. It reeks of utter garbageware like Uplay.

My Windows rumspringa

I'll almost certainly buy another MacBook, especially if future iterations can give me back the rationalization that paying so much money allows me to have the best computer. (The best for me, of course; the person who does not need to play videogames on his laptop, for example, because he is going to write a short story or record a pop song.) But in the meantime, I'm enjoying a new type of anticipation which for now only seems to be available in Windowsland: that someday, despite the funfetti working environment and Homermobile nature of the hardware, I may actually be on a path that's going somewhere not just new, but better, or at least more exciting.

Quite the enjoyable read.

Announcing Windows 10 Insider Preview Build 15002

Today we are excited to be releasing Windows 10 Insider Preview Build 15002 for PC to Windows Insiders in the Fast ring. This is a BIG update so please take time to look through all of the new changes we detail below.

Usually, these new Windows 10 Insider Preview builds are a pretty low-key affair, but this one has a ton of changes, new features and fixes, and the blog post does a good job of summarising them. They cover things like improving resizing performance, various Edge updates, tile folders in the Start menu, a new share UI, and the first steps towards replacing the dreaded Character Map with a new, faster way of inputting special characters.

It really feels like Microsoft is at the point where they can address the various relatively minor things that start adding up when you use Windows.

Project NEON: the incremental upgrade for Windows 10’s design

Late last year we reported on Project NEON - the upcoming UI upgrade for Windows 10. Recently we managed a closer look at Microsoft's internal plans for Project NEON and the future of Windows 10's UI (user-interface). Right of the bat I don't want readers to be fooled by those who suggest this is a major or a complete overhaul of Windows 10's design language. In fact, it's a fairly minor update that builds on the current Windows 10 UI (aka MDL2).

Nevertheless, change is always exciting, so here's an early look at NEON.

Project NEON will heavily focus on animations, simplicity, and consistency - essentially bringing back Windows 7's Aero Glass and mixing it up with animations like the ones from the Windows Phone 8/7 era.

This won't be the final design that makes it into Windows, but still - they should really fix that ridiculous border around the titlebar widgets. Other than that - it seems they want to make it less bright and colourful than Metro, which I guess a lot of people will be happy about. Question remains though - there are barely any Metro applications worth using today, so will this change anything?

Windows 10 Creators Update set to be released on April 2017

Last October at the Windows 10 event in New York City, Microsoft officially unveiled the Windows 10 Creators Update, codenamed "Redstone 2". At the event, Microsoft stated that the update will be released in "early 2017" but we didn't know when exactly the update will arrive.

Until now, anyway.

Per my sources, Microsoft will be releasing the Windows 10 Creators Update this April.

The more regular, smaller updates Windows gets now is such a huge step up from the monolithic releases of yore.

Microsoft to require Precision Touchpads on new hardware

Microsoft knows this, and have announced at WinHEC that they are looking at making the use of Precision Touchpads a requirement for devices part of the Hardware Compatibility Program, for future versions of Windows 10 after the Creators Update. This, in theory, would mean hardware makers would have no choice but to implement Precision Touchpads rather than touchpads from Synaptics or some other 3rd party trackpad maker if they wish to preload Windows 10 on their devices.

I get the impression that most Windows laptops have perfectly decent trackpad hardware, but they just really suck at the software aspect of the story. More often than not, trackpads will function like a PS/2 mouse, with little to no regard for them actually being surfaces instead of rolling balls or bouncing lasers. Even when laptop makers include terrible third-party drivers with horrid configuration applications, the end result is still garbage.

I've never actually used one of these fabled Precision Trackpads before, so I can't attest to their quality, but from what I hear, they're almost Apple-level in terms of quality.

And honestly - even a potato would be better than the average Windows trackpad.

Windows 10 is coming to ARM again, with win32 emulation

It's official: Microsoft is taking another stab at Windows on ARM, but this time around, it seems like they're taking it a lot more seriously. First, in collaboration with Qualcomm, Microsoft has created 32bit win32 emulation for Windows on ARM. This allows all 32bit win32 applications to run on ARM, unmodified. Microsoft showed win32 Photoshop running on an ARM machine. Second, Microsoft seems to be going beyond tablets this time around - they're promising laptops and desktops, too.

And technically, there's nothing stopping them from allowing ARM phones to run win32 applications (e.g. when docked) either. This is something I personally really, really want to see: a phone that can become a full-fledged PC just by connecting it to a display and input devices. While such a device won't be a powerhouse, it'd be great for the kinds of office workloads I'd want it for.

There's no technical details on the implementation of the emulation yet, but look for those to arrive over the coming months.

Improved symlink handling comes to Windows 10

The Windows' NTFS file system has supported symlinks since Windows Vista. However, it hasn't been easy for Windows developers to create symlinks. In our efforts to continually improve the Windows Developer experience we're fixing this!

Starting with Windows 10 Insiders build 14972, symlinks can be created without needing to elevate the console as administrator. This will allow developers, tools and projects, that previously struggled to work effectively on Windows due to symlink issues, to behave just as efficiently and reliably as they do on Linux or OSX.

Pretty sure a few developers out there are rolling their eyes, sighing 'finally'.

Microsoft is working on a new design language for Windows 10

Microsoft has made several adjustments to its design language over the last few years, starting with Windows 8 and evolving into what we now know as "Microsoft Design Language 2" or MDL2 in Windows 10. With MDL2 being the current design language used throughout Windows 10, Microsoft has plans to begin using a much more streamlined design language with Redstone 3, codenamed Project NEON.

No matter how many times you refine or change your design language, it won't magically make your apps stop sucking.

Microsoft’s x86 on ARM64 emulation: a Fall 2017 feature

Since January 2016 (and maybe before), there's been talk that Microsoft was working on bringing x86 emulation to ARM processors. Sources of mine are now saying that this capability is coming to Windows 10, though not until "Redstone 3" in the Fall of 2017.

Here's why this matters: Microsoft officials continue to claim that Continuum -- the capability that will allow Windows 10 Mobile devices to connect to external displays and keyboards -- is going to be a key for the company, its partners and its customers. There's been one very big limitation to Continuum so far, however: It only allows users to run Universal Windows Platform (UWP), and not full-fledged x86 apps.

What if an ARM64-based device could run x86 apps via emulation, the same way that the WOW (Windows on Windows) emulator allowed 32-bit apps to run on 64-bit Windows? That would make Windows 10 Mobile, which as of now, continues to support ARM only, and Continuum a lot more interesting, especially to business users who need certain Win32/line-of-business apps.

Quite compelling, to say the least. I've always considered the smartphone that turns into a full-fledged desktop when docked the holy grail of the mobile computing world, and I'm excited that Microsoft is still working on it.

They'll get it right eventually. Infinite monkeys and all that.

Microsoft replaces cmd with PowerShell in new Windows 10 build

Command Prompt has been around for as long as we can remember, but starting with Windows 10 build 14971, Microsoft is trying to make PowerShell the main command shell in the operating system.

As a result, PowerShell officially replaces the Command Prompt in the Win + X menu, so when you right-click the Start menu, you’ll only be allowed to launch the more powerful app. Additionally, in File Explorer’s File menu and in the context menu that appears when pressing Shift + right-click in any folder, the old Command Prompt will no longer be available.

Typing cmd in the run dialog will launch PowerShell as well, so Microsoft has made a significant step towards phasing out the traditional Command Prompt.

It's funny - cmd has always been seen as a sort-of Baby's First Command Line, and compared to the shell that comes standard with any UNIX-based operating system, that was certainly true. However, now that Windows has a replacement that is much more capable than cmd, people will cry foul and hell over the possible deprecation of cmd.

Us nerds are fickle.