Linked by Thom Holwerda on Sat 15th Jan 2011 10:40 UTC
Mozilla & Gecko clones Yesterday, the ninth Firefox 4.0 beta was released. One of the major new features in Firefox 4.0 is hardware acceleration for anything from canvas drawing to video rendering. Sadly, this feature won't make its way to the Linux version of Firefox 4.0. The reason? X' drivers are "disastrously buggy". Update: Benoit Jacob informed my via email that there's some important nuance: hardware acceleration (OpenGL only) on Linux has been implemented, but due to bugs and issues, only one driver so far has been whitelisted (the proprietary NVIDIA driver).
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RE[3]: Comment by kaiwai
by Neolander on Sun 16th Jan 2011 12:14 UTC in reply to "RE[2]: Comment by kaiwai"
Neolander
Member since:
2010-03-08

Performance is an issue, too. Having WebGL code translated to Direct3D on Windows is akin to DirectX-based Windows programs running on top of Wine, which get all their Direct3D calls translated to OpenGL.

Sure, those programs don't know about it, but the call translation overhead results in very poor performance in the end. And THAT they care about.

Edited 2011-01-16 12:15 UTC

Reply Parent Score: 2

RE[4]: Comment by kaiwai
by moondevil on Mon 17th Jan 2011 08:08 in reply to "RE[3]: Comment by kaiwai"
moondevil Member since:
2005-07-08

The problem is, that some OpenGL drivers are so bad, that doing WebGL on top of DirectX is still more stable and faster than using OpenGL.

Not everyone has an ATI or NVidia graphics card, and even them have issues with OpenGL.

Reply Parent Score: 2