Linked by Thom Holwerda on Fri 28th Dec 2012 16:05 UTC
Thread beginning with comment 546536
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I don't think the specs matter very much. Ouya is targeting indie developers and for the most part those just don't have the resources to produce the expensive high quality art assets that would be needed for a high-end console. I'd say the fact it has relatively weak hardware is a bonus here.
RE[2]: console update cycle
by MyNameIsNot4Letter on Fri 28th Dec 2012 23:49
in reply to "RE: console update cycle"




Member since:
2010-08-06
I wonder how long the life cycle for this console will be. Tegra 4 is launching in a few months and if the projections are true high performance arm cpu's will reach Xbox 360 capabilities in 2014.
I really cannot see them releasing new ones in 4-6 increments like MS and Sony.
Edited 2012-12-28 18:39 UTC