Fedora Core 2: Making it work; Fedora Core 3 Schedule Posted

"Getting FC2 to a state of desktop readiness is a task that requires a medium amount of skill and will probably take close to a full day for the first workstation (assuming that you have a high-speed Internet connection). Subsequent installs should go more quickly; indeed, I intend for my students to get most of it done during their first three-hour class." Read the article here.

Linux, Still an Awkward Alternative

The choice of software to run our computers can get awfully depressing. On one hand, there's Windows XP expensive and woefully insecure, but it works on almost every machine out there. On the other, there's Mac OS X -- far more secure, but also expensive and restricted to Apple's own computers.

Reduce C/C++ compile time with distcc

Some people prefer the convenience of pre-compiled binaries in the form of RPMs or other such installer methods. But this can be a false economy, especially with programs that are used frequently: precompiled binaries will never run as quickly as those compiled with the right optimizations for your own machine. If you use a distributed compiler, you get the best of both worlds: fast compile and faster apps. This article shows you the benifits of using distcc, a distributed C compiler based on gcc, that gives you significant productivity gains.

SkyOS Ports Bash; Syllable a Voodoo Driver

After a number of requests from the community, Bash and Coreutils have been ported to SkyOS. With GCC and Make already ported, it will now be much easier to port/compile Unix-compatible applications. In other news, SkyOS 5.0 beta 7 will be available to beta testers on Monday, and will feature, among other things, multi-user support. Elsewhere, Syllable just got a Voodoo3/4/5 driver.

Migrating Win32 C/C++ apps to Linux on POWER

This article covers Win32 API mapping, particularly process, thread, and shared memory services to Linux on POWER. The article can help you decide which of the mapping services best fits your needs. The author takes you through the APIs mapping he faced while porting a Win32 C/C++ application.