CodeWeavers CrossOver Office 2.1.0 Released

This version supports all known versions of glibc, including the new Native Posix Thread Library (NPTL) interface. This represents a major technical advance for Wine, as glibc instability has been a problem throughout 2003. Support for the Dreamweaver MX Studio was added. Dynamic loading of OpenGL is provided, which allows a much greater range of unsupported applications to run, especially games such as Half-Life. Miscellaneous bugfixes were made for Microsoft Office, Quicken, Visio, and Lotus Notes.

SGI Announces Demo Challenge

SGI recently announced a contest. The coder of the OpenGL API demo judged best by a panel of judges will receive a $40,000 Onyx4 UltimateVision visualization machine, running IRIX. The contest is open to US and Canadian residents.

Linux: Journaling Filesystem Shootout

"Mike Benoit recently posted a link to results from his new and improved file system shootout, using better hardware and running more tests. Using two benchmarks that are designed to measure hard drive and file system performance, Bonnie++ and IOZone, he's compared a number journaling filesystems found in the 2.6 kernel." Read the report at KernelTrap and the actual benchmarks here.

Fink 0.6.0 Released

Fink 0.6.0 was released yesterday and is compatible with Panther. This is a source-only release; binaries will follow in a few days. Changes include: 10.2 with gcc 3.1 is officially no longer supported. 10.2-gcc3.3 and 10.3 are officially supported now, even though not all packages are in the 10.3 or 10.2-gcc3.3 tree yet. The mirror code has been updated to support the mirrors finkmirrors.net will introduce. Additionally, Fink now has a new logo.

SharpDevelop 0.98b Released

SharpDevelop is an open-source (GPL) IDE for C# and VB.NET projects on the .NET platform (Mono port in the works). This 0.98 release has seen a complete rewrite of the text editor (it is now much faster), which also should be now much easier reuseable as a control in other applications. Also new by (very) popular request is the Tools/Options/Text Editor- Highlighting panel. It allows you to modify the syntax highlighting that is used inside #develop.

The .NET Show: Managed DirectX

DirectX has been providing game developers with a great platform for rich and fast-paced games on Windows for many years. As these platform technologies advance to embrace the concepts of "Managed" programming, DirectX rises to meet the challenge head on.