Blender, the open source 3D computer graphics software package, has released a major new version, Blender 2.80. Among other things, it sports a brand new user interface designed from the ground up, a new physically based real-time renderer, and much, much more.
The 2.80 release is dedicated to everyone who has contributed to Blender. To the tirelessly devoted developers. To the artists inspiring them with demos. To the documentation writers. To the Blender Cloud subscribers. To the bug reporters. To the designers. To the Code Quest supporters. To the donators and to the members of the Development Fund. Blender is made by you. Thanks!
I remember way back when, in the early 2000s, when people would adamantly state that professional software for fields such as image manipulation and 3D graphics would never be something the open source community could create or maintain. And here we are, almost two decades later, and Blender is a household name in its field, used for all kinds of big, megabudget projects, such as Marvel movies, Ubisoft games, by NASA, and countless others.
Blender is a stunning success story.