Classic board games like Checkers are hard to beat, but after so many holiday seasons and family get-togethers, variety becomes essential. Lines of Action (LOA) is a game slightly off the beaten path that you can play with an ordinary Checkers set the next time you decide to dust it off–but in the meantime, let’s fire up Xcode and build a small game engine for playing board games like Checkers and LOA using some artificial intelligence.
Building a Game Engine with Cocoa
2006-12-24 Games 2 Comments
Get a f–king PC for real gaming and keep your Mac to impress your friends. Just my 2 cents.
Is also made with Xcode and Cocoa. It is nothing like the one described in the above article. It seems to work fine, at least on my computer.
With some 20,000 lines of code, it still needs (massive) improvement in the areas of game play and graphics. Much work to do.